If this is the idea, I suggest that more science packages be unlocked for the first-level technology. Then I can produce more materials and develop some basic technologies before starting the leap
This is exactly what I don't want.
I don't want people to "lock" the start of the timer, and I don't want people to stockpile resources (more than necessary) before it starts. The fact the timer don't start as soon as you join is basically for people to have the time to get what's happening, start basic stuff so they can go their first warp with a decent amount of miners etc. The goal is not to allow you to make 500 red science at that point.
The whole point is to make sure you're under constant aggression due to pollution while getting science and progress through techs. I know some are expensive compared to other early science, but as explained, that's the point: choose between early factorio tech for progression, damage, ... or take more time and resource for platforms.
I'll still review what starts the game, like maybe I can find something more accurate or the quantity, but still the goal will remain to have it start as soon as possible.