Reactor overhaul. Adds fuel and control rods, allowing you to build highly energy dense reactors.
Mods introducing new content into the game.
Version: 0.1.10 Date: 2023-11-14 Features: - Insulated heat pipe, transfers heat better and transfers more heat Changes: - Stirling engine is in a later technology - Idle power is 1.2MW - Overheat temp is the same, but meltdown temp is 3000c - Coolant heaters require 1100c heat - Efficiency goes up past ~1000c, to a maximum of around 40x (requires unstable reactor setup) Bugfixes: - delta is applied correctly - Core slag buildup is MUCH slower
Version: 0.1.9 Bugfixes: - actually works - why didnt yall tell me :(
Version: 0.1.8 Changes: - Reactors radiate heat slower
Version: 0.1.7 Bugfixes: - Efficiency is fixed to actually work
Version: 0.1.6 Changes: - Reactors are slower to spin up/down - Fuel consumed and burnt fuel produced is shown in production stats
Version: 0.1.5 Changes: - Coolant heaters transfer enough heat to run 4 in a line - Coolant heaters need to be at 400c to run - Maximum efficiency is now 18x (80MW power output, temperature between 580-1000c, no fuel efficiency coefficient)
Version: 0.1.4 Changes: - Misc fixes in control stage Features: - Stirling engine, requires no water for a 25% efficiency loss
Version: 0.1.3 Changes: - Misc fixes in control stage Features: - Remnants spawn on reactor meltdown
Version: 0.1.2 Changes: - Control rod insertion is more granular (0-1000 instead of 0-100)
Version: 0.1.1 Bugfixes: - Fixed reactivity delta having fuel efficiency calculations applied to it
Version: 0.1.0 Features: - First version