Adds a single configurable valve that can be used for: overflow, top-up and one-way/check. Inspired by Flow Control and Advanced Fluid Handling. Fully configurable with custom levels with intuitive shortcuts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Things related to oil and other fluids.
Entities which interact with the circuit network.
[Implemented] Nicer mouseover text
posted by
Kyoma
a month ago
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Ideas & suggestions |
1
last message by
Stringweasel
a month ago
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[Fixed] Crash when moving assembling machine?
posted by
macintacos
a month ago
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General |
3
last message by
Stringweasel
a month ago
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[Not a bug] 6k Pumping Speed
posted by
Eulenberg
a month ago
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Bugs |
1
last message by
Stringweasel
a month ago
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[Fixed] Settings Text broken
posted by
Eulenberg
2 months ago
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General |
1
last message by
Stringweasel
a month ago
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[Won't Implement] native valves
posted by
Alkumist
2 months ago
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Ideas & suggestions |
1
last message by
Stringweasel
2 months ago
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[Fixed] fast floating text
posted by
Alkumist
4 months ago
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Bugs |
2
last message by
Alkumist
4 months ago
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[Not possible] Visual representation of the path of fluid movement
posted by
Hoochie
8 months ago
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Ideas & suggestions |
1
last message by
Stringweasel
8 months ago
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[Fixed] Bug when moving valve
posted by
alv666
9 months ago
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Bugs |
3
last message by
hgschmie
9 months ago
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[Fixed] Crashed during cloning
posted by
ChocoMaxXx
9 months ago
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General |
3
last message by
Quezler
9 months ago
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[Fixed] Crash during cloning
posted by
Matiamo
9 months ago
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General |
2
last message by
Stringweasel
9 months ago
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Thank You!
posted by
TeabagNation
10 months ago
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General |
1
last message by
Stringweasel
10 months ago
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Brilliant
posted by
Taurunti
10 months ago
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General |
1
last message by
Stringweasel
10 months ago
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[Won't implement] Control pumping speed dynamically
posted by
Fisher28
10 months ago
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Ideas & suggestions |
3
last message by
Stringweasel
10 months ago
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