Configurable Nukes & ICBMs


Makes most/many aspects of the atomic bomb configurable, and affected by quality, as well as allows for the weaponization of rocket-silos: introduces an atomic warhead, ICBMs (Intercontinental Ballistic Missiles), IPBMs (Interplanetary Ballistic Missiles), and ISBMs (Interstellar Ballistic Missiles): why shouldn't rocket-silo rockets be used offensively?

Content
4 days ago
2.0
900
Combat Circuit network Manufacturing Cheats

b [0.7.4 - Fixed] multiplayer error

6 days ago

im getting this error when trying to join my friends multiplayer world with the mod in it. we have the same version of the mod.

Cannot join. The following mod event handlers are not identical between you and the server. This indicates that the following mods are not multiplayer (save/load) safe. (See the log file for more details)

6 days ago
(updated 6 days ago)

Hello! Sorry about the issue, but thanks for the report. If you don't mind, which version are you using? As well, do you mind sharing the details from the log file?

That said, I'll be honest, I've only tested this in single player, so this is likely to be a tricky one for me to figure out, as I don't really have a setup for testing multiplayer functionality at the moment (working on it).

I'm curious, are you trying to join a single player world made available for multiplayer? Or are you trying to join a dedicated server that has the mod? (Curious to know for testing/how to replicate)

5 days ago
(updated 5 days ago)

Just wanted to give an update that I've been able to replicate the issue at least once and get some logs with the help of a friend. I've also managed a means of testing via a dedicated server - except that I can't seem to replicate it on the server unfortunately.

Continuing to try and replicate/test, as well as hopefully implement a fix.

5 days ago
(updated 5 days ago)

So, with the help of another friend, I've figured out how to recreate the issue, and I may have a potential fix - still working out a few issues/testing, though.

With the release of version 0.7.4, this issue should be fixed.

Please do let me know if you encounter any other issues.

New response