Hello - thank you for your kind words, but I did not create this mod - credit goes to Bartz24 for the original vision. I just picked it up and polished a few aspects of it.
As to Angel's - this is the first I've heard about compatibility issues, so no, it is not on the roadmap or planned. However, I am open to changing that, within limits.
First, the big limit: Castra is designed in a slightly "weird" way that touches a lot of aspects of gameplay, particularly military. Because it uses other mods' technology (potentially) it is almost like an "overhaul" mod itself in terms of the potential for conflicts.
What is the nature of the compatibility problem right now? Is it a crash on load, is the planet unplayable for some reason? If the problem is a "hard blocker" - that is, you just cannot use these mods together at all in practice - and there is a reasonable solution, I would like to fix that. If it is more in the nature of "well, it works but just not the way I quite want or expect", that is frankly lower priority to me.
The more specific information you can provide, the easier it will be for me to determine if a fix is reasonable. Please let me know what error message(s) you are seeing or whatever is blocking the two mods from working together.