Cargo Ships


Adds massive cargo ships to the game, that function similarly to trains. Also adds tanker ships, train bridges. NOTE: In 2.1, You Must Install Oil Rigs Separately!

Content
11 days ago
0.16 - 2.1
275K
Transportation Logistics Trains Fluids

g Fish Collision?

7 years ago
(updated 7 years ago)

What the heck, manually driving a boat is a huge pain with all these fish. It seems odd that a boat would be able to collide with them, though I understand it's probably a limitation from making them "trains". Is there any way we could increase the collision damage or something similar to make running over fish a non-issue?

Edit: this came off way more condescending than I meant. This is an amazing mod!

7 years ago

if you add this line in the data.lua (of any active mod) then the fish will not collide with your boat any anymore.

data.raw.fish["fish"].collision_mask = {"ground-tile"}

7 years ago

Hey!
The boats do not collide with fish by themself, i just tested it again. it must be another mod causing this.

7 years ago

I do have the same problem, possibly a conflict with AAI Programmable Vehicles as you mentioned?

Does the aforementioned solution work? We are playing on a Multiplayer Server so this would require the admin to manually change this on the server aswell as everyone else.

7 years ago
(updated 7 years ago)

okay, i dont see what the harm of restricting fish collision to ground tiles could be, i will add that line and push an update soon

6 years ago
(updated 6 years ago)

I'm having the same issue here but only with bob's/angels fish? Vanilla seems just fine.

Edit:: tried the line above and it dose not seem to work with angels bio-chem fish... and yes i have AAI mods installed (most if not all)

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