Cargo Ships


Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.

Content
2 months ago
0.16 - 1.1
207K
Transportation Logistics Trains Mining Fluids Power

b Bug when building landfill around bridges.

5 years ago

I had this bug now several times, it pops up, when building land around bridges. The reason for that seems to be a another mod (nicefill), cause when I inactivate that the problems go away.

PS: In the end the building of bridges is cool, but quite complex. I would like to buid bridges and then the waterrails.

The mod Cargo Ships caused a non-recoverable error.
Please report this error to the mod author.

Error while running event cargo-ships::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
cargo-ships/logic/bridge_logic.lua:250: in function 'ManageBridges'
cargo-ships/control.lua:355: in function <cargo-ships/control.lua:352>
stack traceback:
[C]: in function 'index'
__cargo-ships
/logic/bridge_logic.lua:250: in function 'ManageBridges'
cargo-ships/control.lua:355: in function <cargo-ships/control.lua:352>

5 years ago

thanks for the report, i will look into it.
making bridges possible at all was a pretty large hack, and the requirement too place waterways beforehand was necessarry to deal with engine limitations, and sadly wont go away...

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