Thanks a lot for fixing it! And you were right, it's only "crude oil" in map view. When I moved there, the description is "Offshore oil", so it's only a wrong label, not a misplaced resource. It's not perfect, but as long as I can get at the oil I'm perfectly OK with it. :-)
Not related to this: You said on the info page that offshore oil not being shown in the map generator preview is a known limitation. Would it be impossible to show it in the preview, or is it something you just haven't considered important enough to implement yet? I understand that there may be more pressing things taking your time, Factorio/modding wise as well as in RL, but seeing offshore oil in the preview would make it so much easier to choose a map …
In the game, I'm fascinated by trains, so I want to have lots of connected land to have a large rail network. But since I found your mod, I've got intrigued by the idea to combine different forms of transportation, having ships deliver cargo which is then picked up by trains until it's distributed by belts and bots. (Automated vehicles could come into play as well -- in some future game.) Islands rich in resources would be ideal -- but often the generator brings up maps with mostly empty islands, or even no islands at all. If there is water that I don't have to cross in order to get to resources (because it's only lakes that trains can go around), I don't have a plausible excuse for using ships. Knowing that there really are rich oil fields in some big "lake" would be an excuse, though. The hours wasted generating maps waiting for THE map would be hours gained for playing … :-D