Cargo Ships


Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.

Content
21 days ago
0.16 - 2.0
219K
Transportation Logistics Trains Mining Fluids Power

g Question on the OIl

6 years ago

I looked through the discussions and couldn't find an answer there. But do you need to start a new world in order to have the oil spawn in the world or is there another way to make it work?

6 years ago

I found them. Never mind. lol Great mod!

6 years ago

so ... you need a new world or they start spamming around??!?! (if this mod is added to an already started game)

6 years ago

when the mod is active the patches spawn on newly discovered water tiles. so no need for a new game- you just have to explore further.

6 years ago

thank you for timing reply!

6 years ago

went very far from base ... still no oil patch in the water :/

6 years ago

you can adjust the frequency of oil spawns in the mod-settings. maybe that helps...

6 years ago

i put it at their max value

6 years ago
(updated 6 years ago)

Also, if you use a mod (like Factorio World) that replaces water tiles, you can manually add it to this mods info.json as a dependency, that way the oil will be placed after the other mod places water tiles. (@schnurrebutz Might be good to add some of those mods as optional dependencies, not sure what others)

Example info.json change:

"dependencies": ["base >= 0.16", "? factorio-world"],

Logically, this would be a responsibility of mods like factorio-world to load/run first, but I don't think the mod api allows for that.

6 years ago

hey bitbased- that really works? if so that would be an easy fix for the missing dependency and i will definitely add it.

6 years ago

" Also, if you use a mod (like Factorio World) that replaces water tiles"

I have only mod "Noxys waterfill" ... might it be that causing the issue?

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