Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.
i am not sure what to do about this. The deep sea oil is not actually placed by the game like other resources, since i don't know how to tell the game to place resources on water (and only there). Instead the oil is created by another method on chunck gneration.
I tested the combination of the 2 mods and did not get the error. And despite a short warning at game start, that deep_oil will not be spawned, deap sea oil does spawn anyway, since the method i used is independent from the standard resource generation.
This is really strange.. I came up with this problem in new version again. Codes above theoritically add an useless structure RSO want so it won't complain about this. And start-new-map menu will add a new resource called Deapsea Oil but it should do nothing, as Deapsea Oil is actually spawned by your control scripts.