Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.
Error while running event cargo-ships::on_chunk_generated (ID 12)
Unknown entity name: deep_oil
stack traceback: cargo-ships/control.lua:127: in function <cargo-ships/control.lua:93>
Sorry apparently I'm an idiot since I forgot to test that.
It happens when using it with Omnimatter mod.
Not sure if this needs to be fixed on your end or on his. (If it isn't something that can be easily fixed would it be possible to add setting that disables that deep see oil?)
i will add "none" as a frequency option for the deep sea oil. And i guess it'd need fixing at their end, since their mod apparently removes the added resource.