Warning
Can be added to existing saves but biolabs will require u-235 as fuel instead of electricity.
Description
Adds tissue dropped by biter nests which may be cultivated in a biochamber using bioflux and u-235. The tissue may be crafted into a new nuclear military science pack, various machines (including new military assembler with 50% base productivity), poison gas, uranium ore (centrifuge) and clones.
Includes
Included in
Features
- Biter nests drop radioactive tissue which can be turned into a new nuclear science pack
- Tissue can also be turned into poison which is used in poison gun ammo, poison capsules and poison landmines. Poison damage can be increased via infinite tech, requires nuclear science pack
- Tissue can be propagated with bioflux and u-235 and processed with iron ore into uranium ore. This loop can yield net positive uranium
- Nuclear science packs now required to unlock nuclear bomb, uranium ammo, biolab, spidertron, portable nuclear reactor and railgun
- Biolab also consumes u-235 as fuel instead of electricity
- Military assembler is unlocked via nuclear science packs and gives 50% base productivity
- Poison gas can be used to make grenades, bullets and mines and its damage is increased with an infinite research
- Clones, after Aquilo tissue may be turned into clones which can be held in tanks for when the player respawns. Quality clones give the engineer increased health and mining/crafting/running speed
- Can be added to existing saves without any complications
Supported Mods
- K2 Shelter by zanven. Complicates shelter recipe and move the tech later
- Ironclad gunboat and mortar turret (fork) by Keysivi. Adds poison/fire mortar ammo to relavent infinite damage technologies
- Handcannon by snouz. Adds nuclear military science pack as prereq for the handcannon
Credit
- Code from K2 Advanced Assembly Machine by RockPaperKatana
- Code for cutscene and player quality from player recycling by PickledCow
- Military assembler graphics and code from Krastorio 2 by raiguard, Krastor and Linver