Ballistic Missile


A new missile silo for tactical strikes against the biters. The missile payload bay can be filled with ammo and capsules of your choice, so you can decide if you want a single nuclear warhead, a cluster napalm shell or something completely different.

Content
8 hours ago
1.1 - 2.0
30.3K
Combat Circuit network

b Incompatibility Space Exploration 0.7.27

2 days ago

When running SE 0.7.27 in 2.0 with this mod, it crashes on load with space-exploration__/prototypes/phase-1/achievements.lua:7: attempt to index local 'speedrun1' (a nil value)

From the Space Exploration discord, they have checked the issue and responded with "it seems that balistic missiles nukes an entire achievement category, they should fix the issue on their end"

i was going to report the same thing, i thought they would only re name the achievement for some odd reason but it seems like they just erase the whole category for basically no reason.
no mod ever had a need for that and it breaks everything else.

a day ago

If there was no reason I would not have bothered implementing it.

The missile silo is based on the rocket silo so every launch would trigger achievement unlocks (as reported by Eldrinn 2 years ago).
I've changed the code so it only applies if space-age is not installed. Should fix the issue for now by re-enabling unlocks when space exploration is installed.
I'll also implement some more checks in the next one to minimize problems.

This thread has been locked.