A new missile silo for tactical strikes against the biters. The missile payload bay can be filled with ammo and capsules of your choice, so you can decide if you want a single nuclear warhead, a cluster napalm shell or something completely different.
Mods introducing new content into the game.
Version: 0.1.21
Date: 2025-09-25
Fixed:
- Finally fixed the error!
Version: 0.1.20
Date: 2025-09-24
Fixed:
- One more fix
Version: 0.1.19
Date: 2025-09-24
Fixed:
- Fixed another incompatibility with SpaceExploration
Version: 0.1.18
Date: 2025-09-23
Fixed:
- Incompatibility with SpaceExploration
Version: 0.1.17
Date: 2024-11-26
Changes:
- Missile will reveal the map in flight
Version: 0.1.16
Date: 2024-11-15
Fixed:
- Crash on launch
Version: 0.1.15
Date: 2024-11-15
Fixed:
- Rocket-launch achievements when launching missiles (Thanks to estgamer for that)
Version: 0.1.14
Date: 2024-11-15
Fixed:
- Crash when removing the silo immediately after launching a missile
Version: 0.1.13
Date: 2024-11-09
Fixed:
- Potential crash related to item-sounds
Version: 0.1.12
Date: 2024-11-08
Fixed:
- Fixed crash on startup - this time really!
Version: 0.1.11
Date: 2024-11-08
Fixed:
- Crash on startup - Sorry!
Version: 0.1.10
Date: 2024-11-08
Added:
- Setting for payload-capacity
Fixed:
- Missile silo can not be built on space-platforms
Version: 0.1.9
Date: 2024-11-06
Added:
- Support for land-mines
Fixed:
- Wronng call when using beam-ammo (still mostly not supported)
Version: 0.1.8
Date: 2024-11-05
Added:
- Shortcut for the Targeting Remote
Removed:
- Targeting Remote recipe
Fixed:
- Missile Targeting Remote not useable in map/remote view
Version: 0.1.7
Date: 2024-11-04
Changed:
- Updated texture of the payload container
Fixed:
- Potential crash when wront fuel type is inserted
Version: 0.1.6
Date: 2024-11-02
Added:
- Chinese translation
Fixed:
- Updated german translation
- Debug prints causing an error
Version: 0.1.5
Date: 2024-10-26
Changed:
- Update to newest version
Version: 0.1.4
Date: 2023-05-29
Added:
- Missile now takes time to reach the target
- Missile marker on map
Version: 0.1.3
Date: 2023-05-11
Added:
- Fluid Tank for missile silo (holds 10000 l light oil) automatically spawned when silo is placed
- Missiles need fuel to launch now
How the fuel calculation works:
Flat 1000 l light-oil for start, then additional consumption based on distance
Additional consumption falls off the further the missile should fly
Means it should never exceed 6000 l in total
Changed:
- New missile graphics
- Made missile connector and tank indestructible
Changed-Internal:
- Different automatic semi-automatic problem solving functions
Chat commands to trigger these functions ("/bm_repair", "bm_list" and "bm_debug")
Please only use them if you are having problems with the silos. Usually they are called automatically when a new update needs them
- Reworked some of functions to be a lot more performance friendly
Version: 0.1.2
Date: 2023-05-10
Added:
- Output of target coordinates when a missile launch was ordered
Changed:
- Beam-Projectiles now semi-supported (Fancy Lightshow/No Effect) need to find out how to add damage to these things...
Fixed:
- Missile Silo now requires military science packs since it is a military building... somehow
- Removed pictures from the mod folder / Reduced mod size
- Rocket silo no longer returns rocket_launch_result's (for example space science for satellites)
- When using the missile targeting remote by selecting an area the missile will hit the center and not the top left corner
Version: 0.1.1
Date: 2023-05-09
Changed:
- Projectile creating script is now completely differnt:
Each projectile now starts at the impact point and travels outward
Projectiles are now requested directly by the input item (-> All mods with custom ammo- and capsule-items are now supported)
Fixed:
- Players can no longer remote-control silos of different forces
Version: 0.0.8
Date: 2023-05-07
Compatibility:
- "Warheads" and "True Nukes" (Only compatibility, no dependency)
This should work with all ammo-type items that have a corresponding projectile-prototype with the same name.
Since "True Nukes" has really large explosions - use at your own risk.
Version: 0.0.7
Date: 2023-05-07
Fixed:
- Crash when a vanilla item was removed by another mod
Version: 0.0.6
Date: 2023-05-07
Fixed:
- Any tool could be used to order a missile strike
Version: 0.0.5
Date: 2023-05-07
Added:
- New textures for the missile
Changed:
- Nuclear explosions only possible with fissile materials
Version: 0.0.4
Date: 2023-05-06
Added:
- Inventory of the Rocket can now be accessed through the signals of the silo connector
Version: 0.0.3
Date: 2023-05-05
Added:
- Added ability to launch a rocket by logic signals (Signal L, X and Y)
Changed:
- Adjusted recipe costs
- Changed item category to "military"
- New explosion radius calculation method (Biggest wins, even distribution when using multiple payloads)
Fixed:
- Added target designator to research
Version: 0.0.2
Date: 2023-05-04
Added:
- Modular warhead-bay ("Design your missile"-System)
- Target designator for manual launch
Version: 0.0.1
Date: 2023-05-02
Added:
- Mod creation