Trying to figure out some fixes: 1. the ai-player needed changes to load fuel into the miner, this was fixable; 2. the fuel and ore inputs for the furnace is even more challenging. 3. getting the ai-player to follow the rules and not place buildings where they shouldn't - offshore pump on an crude oil output with a boiler and some pipe was fun, and unusable.
Would be cool to have blueprints usable, some sort of memory for entities. I've had to use claude for the ability to edit task lists and notes, albeit some challenges there.