Advanced Evolution

by ko3dzi

Units spawn with unique stats. Medium, Big, Behemoth and Giant Biters may appear at the beginning of the game, but with a small probability.

Content
a month ago
1.1 - 2.0
1.84K
Combat Enemies

g Giant \ behemoth spitters

6 months ago

Is that normal in this mod to have spawn Giant \ behemoth spitters with huge range 140+ and splash like 50-70 tile radius one shotting a good chunk of defence? How they even spawn with quality?? making range even worse up to 230.
Even modded turrets doensn't have enough range to make big base auto-defence

6 months ago

Is that normal in this mod to have spawn Giant \ behemoth spitters with huge range 140+ and splash like 50-70 tile radius one shotting a good chunk of defence? How they even spawn with quality?? making range even worse up to 230.
Even modded turrets doensn't have enough range to make big base auto-defence

Yes, it's normal, but the range of the new turrets is purposely made a little longer than the giant spitters:
Giant spitters: max range 120.
Early Rocket Turret: range 85 - 150.
Powerful Laser Turret: max range 125.

New response