AAI Programmable Vehicles


Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.

Content
11 months ago
0.14 - 1.1
167K
Transportation Logistics Circuit network

b Loading crash with my mod and yours

5 years ago
(updated 5 years ago)

Hi,

one of my mod user had a incompatibillity with our both mods.
My: https://mods.factorio.com/mod/apm_power

It is triggerd because I use the attribute icons instead of icon on my vehicle(s) "-entities" (only one at the moment...).

The cause of it lies in the file: aai-programmable-vehicles_0.5.4\prototypes\entity\entity-update.lua

I'm able to hack it away but this dosent help a normal user :)
So I ask if you can make a change to the icon handeling on your end?


Here is my little hacked patch: https://bjoern-trimborn.de/factorio/hack.patch

5 years ago

Yes, please, do it for us!! :)

5 years ago

I tryed the hacked patch… but not Works... ¿Has you any intention to solve that incompatibility? Thanks to you anyway.

5 years ago

I'm working on this now.

5 years ago

Oh!, thanks! :)

5 years ago

Thanks for the fix o/