Beta version. Most features implemented but lacking a lot of balance. Play at your own risk :) What Lies Within is an overhaul mod that focuses on new underground layers of the planet Nauvis. With each new underground layer comes new challenges and rewards. Do you have what it takes to find out exactly What Lies Within?
Large total conversion mods.
Version: 0.0.51026 Date: 2. 16. 2024 Bugfixes: - Friendly biter code should be much more performance friendly now.
Version: 0.0.51025 Date: 2. 15. 2024 Tweaks: - Friends no longer make alerts when they're taking damage or destroyed. - Friendly biters will now prioritize attacking biters -> worms -> spawners. - Friendly spitters will now prioritize attacking worms -> biters -> spawners. - Added exploding versions of friendly biters and spitters hehe Bugfixes: - Fixed a bug that was preventing the behemoth spitter recipes from being unlocked.
Version: 0.0.51024 Date: 2. 15. 2024 Minor Features: - Item elevators now display the layer they're connected to. - Friends will now follow and try to protect players. Bugfixes: - Fixed a bug that was making it very hard to place item elevators.
Version: 0.0.51023 Date: 2. 7. 2024 Bugfixes: - Casting technology now unlocks steel casting recipes, they were missed before. Tweaks: - Changed the casting recipes to match the compression recipes.
Version: 0.0.51022 Date: 2. 6. 2024 Bugfixes: - Fixed a typo in the file name for the low res version of husbandry machine 2.
Version: 0.0.51021 Date: 2. 5. 2024 Tweaks: - Increased small power pole range from 5 tiles to 7 tiles. - Removed the military science requirement from spitter husbandry 1 tech. - Increased the intensity of the player's lights. Bugfixes: - Added a missing technology key to the locale file.
Version: 0.0.51020 Date: 2. 3. 2024 Major Features: - Added the biter butchery system. - Added the biter husbandry system. - Added the biter breeding system for mass larvae production. Minor Features: - Players can now only move between layers if there's an elevator connecting them and they're close to it. - Add a "respawn at surface" button for if the player gets stuck. - Whitelisted several WLW recipes for productivity modules. - Removed nightvision equipment. - Underground layers will no longer generate with biters if their top surface has no biters. - Players will now respawn on the top surface after dying. Tweaks: - Made exploding biters less resistant to explosions. - Made Power Armor Mk1 use high density steel. - Made Power Armor Mk2 use high density structure instead of low density structure. - Made Uranium Fuel Cells use high density steel instead of iron. - Made rocket fuel also use steel plates. - Made nuclear fuel also use high density steel. - Made nuclear reactor use high density steel instead of steel and gold plates instead of copper plates. - Made solar panels use advanced circuits instead of electronic circuits. - Made accumulators use steel plates instead of iron plates and 4 silver cable to craft. - Made melting machines use high density steel instead of steel. - Made explosive cannon shells use high density steel instead of steel. - Made artillery turrets use high density structure instead of steel. - Made artillery wagons use high density structure instead of steel. - Made electric furnaces use high density steel instead of steel. - Made rocket silo use high density structure instead of steel, multi-core processing units instead of blue circuits. - Made satellites use multi-core processing units instead of blue circuits. - Made low density structure use tin instead of steel. - Made centrifuges use lead plates instead of steel plates. - Changed ore -> molten metal recipes to output 100 molten metal instead of 200 (200 was ore quadrupling, 100 is ore doubling) - Fixed color of electrum alloying recipe smoke and fluid inside machine to match the fluid color. - Fixed travel menu column 2 not updating correctly when swapping column 1. - Added item icons to autoplace controls in pre-game menu like vanilla ores. - Cliffs now spawn underground. - Slowed how quickly biter bases ramp up on underground layers a bit. Bugfixes: - Rocket silos can no longer be built underground.
Version: 0.0.51019 Date: 2. 3. 2024 Bugfixes: - Fixed the check to make sure there were connected players before trying to send one an atmospheric message.
Version: 0.0.51018 Date: 2. 3. 2024 Bugfixes: - Added a check to make sure there were connected players before trying to send one an atmospheric message.
Version: 0.0.51017 Date: 1. 31. 2024 Bugfixes: - Fixed a bug that was leaving behind god poles when item elevators were deconstructed by robots.
Version: 0.0.51016 Date: 1. 31. 2024 Bugfixes: - Fixed a bug that was causing crashes when robots placed items in multiplayer. Tweaks: - Made tin no longer toggleable.
Version: 0.0.51015 Date: 1. 31. 2024 Bugfixes: - Fixed a bug that was causing crashes in multiplayer.
Version: 0.0.51014 Date: 1. 30. 2024 Tweaks: - Fixed a bug preventing new games from being created. I implemented the remote interface incorrectly :/
Version: 0.0.51013 Date: 1. 30. 2024 Major Features: - Refactored all graphics into a separate mod (What Lies Within Graphics). Minor Features: - Added a remote interface to allow other mods to whitelist (all surfaces are whitelisted by default), blacklist, and get all blacklisted surfaces from having underground layers. - Added a global table to keep track of all surfaces that are blacklisted from having underground layers. - Item elevators now have a cross surface power connection, as well as green and red wire connection. - Nerfed primitive burner generator power production by 30x (cross surface power is a thing now). - Nerfed primitive burner generator pollution production by 5x (cross surface power is a thing now).
Version: 0.0.51012 Date: 1. 26. 2024 Tweaks: - Item elevators that are destroyed will now properly lose their inventory instead of saving it in the void. - Item elevators will now use link ids that were used previously but then made vacant. - Removed some mod dependencies.
Version: 0.0.51011 Date: 1. 23. 2024 Tweaks: - Adjusted the recipe for land mines to use lead instead of steel. - Nerfed land mines to arm SIGNIFICANTLY slower, do less damage in a smaller area, and have a smaller trigger radius. This is to incentivise using them as static defense rather than an active weapon (looking at you Cyclo :P). Minor Features: - Item elevators are now placed in pairs of two and the link id for each is hidden. No more manually selecting which elevators are attached to each other. - Item elevators will now properly destroy their companions and empty their inventories when mined.
Version: 0.0.51010 Date: 5. 5. 2023 Tweaks: - Updated the changelog format. Bugfixes: - Made several improvements to fix multiplayer functionality (thanks RedRafe)
Version: 0.0.51009 Date: 2. 1. 2023 Bugfixes: - Made What Lies Within more crash resistant. This should fix compatibility with some mods.
Version: 0.0.51008 Date: 1. 1. 2023 Tweaks: - Adjusted the scope of What Lies Within, mainly by moving some things into their own standalone mods. Minor Features: - Added (ugly) circuit connections to item elevators.
Version: 0.0.51007 Date: 1. 1. 2023 Minor Features: - Added several new atmospheric messages and changed how frequently they are shown.
Version: 0.0.51006 Date: 1. 1. 2023 Tweaks: - Traveling between surfaces now uses the player's current position instead of moving the player to 0,0 every time. Minor Features: - Travel menu now closes with either the shortcut or by pressing esc or e like a vanilla menu.
Version: 0.0.51005 Date: 1. 1. 2023 Bugfixes: - Travel menu text now dynamically updates to reflect the correct hotkey for opening and closing.
Version: 0.0.51004 Date: 1. 1. 2023 Bugfixes: - Fixed the iron ore casting recipe. - Fixed the hitbox for item elevators and gave them an explosion when they die. - Locked Advanced Electronics behind Precision Smelting because red circuits need silver. Minor Features: - Made biters hate lamps.
Version: 0.0.51003 Date: 1. 1. 2023 Bugfixes: - Fixed an oversight where lead casting recipes weren't becoming available after researching casting.
Version: 0.0.51002 Date: 1. 1. 2023 Major Features: - Added a primitive burner generator for more power generation options.
Version: 0.0.51001 Date: 1. 1. 2023 Tweaks: - Changed version numbers to allow for more updates before 1.0.0. Bugfixes: - Fixed a bug causing the game to crash when Nauvis is created without any autoplace controls. - Travel menu now automatically closes when traveling succeeds.
Version: 0.0.51 Date: 1. 1. 2023 Bugfixes: - Fixed a bug that was allowing other mods to place What Lies Within ores in places they shouldn't be.
Version: 0.0.50 Date: 1. 1. 2023 Major Features: - Underground layers and travel between them are implemented but lack balance. - Added surface travel GUI. - Added item elevators.
Version: 0.0.41 Date: 10. 1. 2022 Tweaks: - Adjusted the spawn chance of explode-y type biters. They now spawn based on evolution, capping at a 1% chance at max evolution.
Version: 0.0.40 Date: 10. 1. 2022 Major Features: - Added an enrage mechanic to all biters, spitters, and worms. - Added exploding biters and spitters.
Version: 0.0.32 Date: 10. 1. 2022 Major Features: - Added the melting machine to the melting tech. - Renamed Molten Metals to Melting. Tweaks: - Shifted prerequisites for some techs around a little.
Version: 0.0.31 Date: 10. 1. 2022 Minor Features: - Added a thumbnail. - Removed a lot of recipes from the player crafting menu for QOL. Tweaks: - Balanced the renewable wood production chain.
Version: 0.0.30 Date: 10. 1. 2022 Major Features: - Added the alloying system. - Added the casting system. - Added the melting system.
Version: 0.0.21 Date: 10. 1. 2022 Bugfixes: - Enabled the tin plate recipe at the start of the game.
Version: 0.0.2 Date: 10. 1. 2022 Major Features: - Added renewable wood. - Added Lead. - Added Silver. - Added Gold. - Added metal compacting for bulk plate transportation.
Version: 0.0.1 Date: 10. 1. 2022 Major Features: - Development starting point.