Removes restrictions on productivity and quality (optional) modules, allowing them in beacons as well as to affect non-intermediate products.
Small changes concerning balance, gameplay, or graphics.
Furnaces, assembling machines, production chains.
Play it your way.
[Fixed] Prod and Q modules non visible
posted by
Phauxstus
4 months ago
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Bugs |
2
last message by
Phauxstus
4 months ago
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[Pending] Unquality
posted by
sanovskiy
5 months ago
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General |
1
last message by
mcmodderHD
4 months ago
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5Dim's modules
posted by
Minerpro205
7 months ago
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Bugs |
0
last message by
Minerpro205
7 months ago
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Bobs Beacon tiers
posted by
Sgamez
8 months ago
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Ideas & suggestions |
0
last message by
Sgamez
8 months ago
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[Fixed] alt mode
posted by
BIRD_448
10 months ago
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Ideas & suggestions |
1
last message by
mcmodderHD
10 months ago
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[Implemented] other language
posted by
BIRD_448
11 months ago
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Ideas & suggestions |
3
last message by
mcmodderHD
10 months ago
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[Implemented] Beacon range
posted by
allex1239157
11 months ago
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General |
5
last message by
mcmodderHD
11 months ago
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[Pending] Crusher not getting Legendary Output
posted by
ZtatiC
11 months ago
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General |
1
last message by
mcmodderHD
11 months ago
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[In Progress] Rocket Capacity Bug
posted by
SYNDICATE970512
11 months ago
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Bugs |
6
last message by
SmithsonianDSP
11 months ago
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[Fixed] link broken
posted by
sh4dow
1 year, 1 day ago
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General |
1
last message by
mcmodderHD
11 months ago
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[Implemented] Adjust Max Productivity Option?
posted by
Fortuity
1 year, 3 days ago
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Ideas & suggestions |
1
last message by
mcmodderHD
1 year, 1 day ago
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[Implemented] Quality in beacon
posted by
Stoneman5
1 year, 10 days ago
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General |
1
last message by
mcmodderHD
1 year, 10 days ago
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[Implemented] Productivity cap
posted by
tianmaq
1 year, 11 days ago
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General |
1
last message by
mcmodderHD
1 year, 10 days ago
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