Removes restrictions on productivity and quality (optional) modules, allowing them in beacons as well as to affect non-intermediate products.
Small changes concerning balance, gameplay, or graphics.
Furnaces, assembling machines, production chains.
Play it your way.
[Fixed] Prod and Q modules non visible
posted by
Phauxstus
2 months ago
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Bugs |
2
last message by
Phauxstus
2 months ago
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[Pending] Unquality
posted by
sanovskiy
2 months ago
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General |
1
last message by
mcmodderHD
2 months ago
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5Dim's modules
posted by
Minerpro205
5 months ago
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Bugs |
0
last message by
Minerpro205
5 months ago
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Bobs Beacon tiers
posted by
Sgamez
6 months ago
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Ideas & suggestions |
0
last message by
Sgamez
6 months ago
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[Fixed] alt mode
posted by
BIRD_448
8 months ago
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Ideas & suggestions |
1
last message by
mcmodderHD
8 months ago
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[Implemented] other language
posted by
BIRD_448
9 months ago
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Ideas & suggestions |
3
last message by
mcmodderHD
8 months ago
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[Implemented] Beacon range
posted by
allex1239157
9 months ago
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General |
5
last message by
mcmodderHD
9 months ago
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[Pending] Crusher not getting Legendary Output
posted by
ZtatiC
9 months ago
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General |
1
last message by
mcmodderHD
9 months ago
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[In Progress] Rocket Capacity Bug
posted by
SYNDICATE970512
9 months ago
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Bugs |
6
last message by
SmithsonianDSP
9 months ago
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[Fixed] link broken
posted by
sh4dow
9 months ago
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General |
1
last message by
mcmodderHD
9 months ago
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[Implemented] Adjust Max Productivity Option?
posted by
Fortuity
9 months ago
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Ideas & suggestions |
1
last message by
mcmodderHD
9 months ago
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[Implemented] Quality in beacon
posted by
Stoneman5
10 months ago
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General |
1
last message by
mcmodderHD
10 months ago
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[Implemented] Productivity cap
posted by
tianmaq
10 months ago
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General |
1
last message by
mcmodderHD
10 months ago
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