Removes restrictions on productivity and quality (optional) modules, allowing them in beacons as well as to affect non-intermediate products.
Small changes concerning balance, gameplay, or graphics.
Furnaces, assembling machines, production chains.
Play it your way.
Can we cancel the productivity limit of only 300? Otherwise, no matter how much productivity we have, it will have no effect
I added an option to set the maximum productivity :) The maximum of 300% seems to be new but it was an easy fix.