Transport Drones (Continued)

by Shadoxa

Adds transport drones and transport depots. Update of Klonan's Transport Drones for Factorio 2.0.

Content
15 days ago
2.0
1.17K
Transportation Logistics Logistic network Circuit network Storage

i Road Networks - Space Age Stuff

27 days ago
(updated 27 days ago)

It would be nice to expand on Space Age support if possible.

Loaded a save that appears to have 1000+ depots across all planets

Random notes and feature requests:

Network selection list on the top right. It would be nice if there was a planet icon next to the network ID showing what planet it exists on

When opening Road Networks Gui, it would be nice if it defaults to the main (or maybe largest?) Network of the planet you are currently on, or if using satellite view, the planet you are viewing. Right now, it always defaults to Network #1 no matter where you are or viewing.

Maybe if everything was first grouped on a Planet Tab, then network selection is based on that tab (moved from top of the window to inside the related tab.) Concept would be a list of tabs with Nauvis, Vulcanus, Gleba, etc. then selecting that tab shows only the related information for that planet?

(edit: fixed weird formatting of my post)

26 days ago

the road network GUI got some updates in 2.0.40, should cover some items here ; but if there's more missing about Space Age in general, please let me know

26 days ago

Nice!!

Bug, some reason one depot got switched around during migration (this was migrated to yours with over 1000 depots)
anyhow thats why there is a network of 1 depot, its facing away from the road some reason.

Anyhow some reason only way i can select the main network is to select a different planet and network first then flip back and it will select it once.
https://imgur.com/eYVGWzX

25 days ago

for the road network GUI, 2.0.45 fixes it?

25 days ago

Appears fixed! tested in 2.0.48

24 days ago

Thanks for letting me know

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