Wow that was fast!
Also really like how you implemented such basic feedback!
I found the following bug, not sure if it relates to the blueprint-sandbox mod or if its a real bug.
To recreate.
I setup a requester depo, supply depo and a buffer depot.
buffer and requester depo both requested the same resource.
Then i increased the buffer depo i think by like 5 to make it higher priority, that worked as expected and started to reroute trucks.
I then I extended the road distance about 2x the distance as before and selected the buffer depo and copied it
When i went to paste it back down at the far end of the road I got this crash error.
The mod Blueprint Sandboxes (3.2.2) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event blueprint-sandboxes::on_built_entity (ID 6)
The mod Transport Drones (Continued) (2.0.15) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Transport_Drones_Continued::script_raised_revive (ID 94)
Value must be a dictionary in property tree at ROOT.modules.transport-drone
stack traceback:
[C]: in function 'create_entity'
Transport_Drones_Continued/script/depot_base.lua:204: in function 'read_tags'
...nsport_Drones_Continued__/script/depots/buffer_depot.lua:59: in function 'new'
Transport_Drones_Continued/script/depot_common.lua:276: in function 'handler'
core/lualib/event_handler.lua:72: in function <core/lualib/event_handler.lua:70>
stack traceback:
[C]: in function 'silent_revive'
blueprint-sandboxes/scripts/god.lua:124: in function 'handler'
blueprint-sandboxes/scripts/god.lua:219: in function 'AsyncWrapper'
blueprint-sandboxes/scripts/god.lua:293: in function <blueprint-sandboxes/scripts/god.lua:291>