Mod that modifies resource spawning to strongly encourage outposts connected via trains
Mods introducing new content into the game.
Trains are great, but what if they could do even more?
Will this mod be updated to be compatible with 0.14 anytime soon?
posted by
Jupiter
8 years ago
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Ideas & suggestions |
3
last message by
Oxstar
6 years ago
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Getting Aliens when set to none.
posted by
Ahmed05
7 years ago
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Bugs |
2
last message by
Ahmed05
7 years ago
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Error while running event on_chunk_generated
posted by
innomin8
8 years ago
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Bugs |
8
last message by
krazycat2012
7 years ago
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Ores have reduced output but still disappear
posted by
thereaverofdarkness
7 years ago
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Ideas & suggestions |
0
last message by
thereaverofdarkness
7 years ago
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How to get more enemies
posted by
etcetera1
8 years ago
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General |
0
last message by
etcetera1
8 years ago
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on_chunk_generated error - control.lua:334: attempt to compare number with nil
posted by
Taehl
8 years ago
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Bugs |
0
last message by
Taehl
8 years ago
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Nil value
posted by
Speadge
8 years ago
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General |
0
last message by
Speadge
8 years ago
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Freeze
posted by
Gongista
8 years ago
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General |
4
last message by
goldsword44
8 years ago
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modded ore
posted by
ZombieMooose
8 years ago
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General |
1
last message by
SirRichie
8 years ago
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Spawning resources on the water?
posted by
Liquid5n0w
8 years ago
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Bugs |
1
last message by
SirRichie
8 years ago
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can_place_entity Occasionally Called Before Tile is Generated (Spawning on Water)
posted by
fuubar
8 years ago
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Bugs |
2
last message by
SirRichie
8 years ago
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