Train Outpost


Mod that modifies resource spawning to strongly encourage outposts connected via trains

Content
8 years ago
0.13 - 0.14
9
Trains

b Getting Aliens when set to none.

7 years ago

I think this mod is causing aliens to spawn even when the setting is set to none.

7 years ago

I ran into this today and after peeking at the source code, it looks like the culprit is the line:

to.config.enemy_bases_per_region = 2

(line 71, https://github.com/SirRichie/TrainOutpost/blob/master/config.lua)

I changed this to:

to.config.enemy_bases_per_region = 0

and it looks like it's solved the issue. I didn't read deep enough to know if this has any deeper implications, but my guess is it's setting a minimum number of bases that have to exist per region.

7 years ago

I'll try this out when i get home.

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