Turret Priority Filter


Adds the ability to set target priorities for turrets. This mod is not available or functional for Factorio versions above 2.0.0, as its features are already included in the base game.

Utilities
a day ago
1.1
135
Combat Enemies Circuit network
Owner:
Truffaud_13
Source:
N/A
Homepage:
N/A
License:
Apache License 2.0
Created:
2 months ago
Latest Version:
1.0.2 (a day ago)
Factorio version:
1.1
Downloaded by:
135 users

Turret Priority Filter

Have you ever thought that Spitters are much more dangerous than Biters?
Or have you ever thought it would be great if turrets with a longer range could target only Spitters, leaving the Biters to other turrets?
Or maybe you think the exact opposite of what I just said?

Then Turret Priority Filter is for you!!!

Description

Turret Priority Filter adds a single item to the game: the Target Selection Device.

With this device, you will be able to modify the behavior of turrets, forcing them to target a single type of enemy!

Usage

Once you research the necessary technology, you will gain access to the Target Selection Device.

If the Target Selection Device is placed near a turret (and connected to electricity), it will link to it.

By connecting the Target Selection Device to a constant combinator with one of the target signals in output,

the turret linked to the Target Selection Device will start targeting only one type of enemy.

Device Color Legend

  • Red: insufficient power;
  • Yellow: active, but no turret in range or available;
  • Light Blue: connected to a turret, awaiting signals;
  • Green: functioning.

Considerations

The mod seems to work perfectly with the base game, linking to all turrets and all enemies.

I tested it with other mods:

  • Rampant, fixed: functional, but it would be advisable to add filters for all the different factions. (✔️Implemented)
  • Missile Defense Systems: functional, it just needs the local name and local description added for each turret.

In conclusion, I believe it should work with all mods that add enemies and turrets, although they might require the same adjustments as those mentioned above.

Note

⚠️This mod is not available or functional for Factorio versions above 2.0.0, as its features are already included in the base game.⚠️

Credits

  • Mod Author: Truffaud_13