Hey there!
Im trying to modify subsurface for my own private modpack, but Im not quite good enough yet to work with the complex code in your mod. Would it be possible for you to make it so that we can use different subsurface wall/terrain generations depending on what parent planet it belongs to? Like having volcanic rock walls on vulcanus, Ice walls on Aquilo etc.
I already managed to make that work with the remote interface, however I havent managed to manipulate the priority system in way that it distinguishes the wall generation per surface, so all planets are the same even with my custom wall generation.
Also ,maybe others would enjoy this too, if we could blacklist certain planet surfaces from having underground layers and therefore having their above ground resources reduced that would be great! Especially when you have a lot of modded planets not every one of them needs to have an underground
Thank you so much for your work regardless, your mod has inspired me to get into factorio modding and learning LUA