Stable Foundations

by Dummiez

Buildings and other structures now have improved damage resistance, productivity, speed and efficiency when built over stone and concrete tiles. Can also be used to reinforce vehicles, robots and players as well as adjusting the additional foundation stats to your liking. Highly configurable/mod compatible.

Tweaks
a month ago
1.1 - 2.0
4.62K
Combat Armor Manufacturing Cheats

i ✅ Rebalanced Beacons mod thinks that foundations are beacons

a month ago

Hey, so in the 'Rebalanced beacons' mod two beacons can't overlap as it will disable machines. The issue is that with that amazing bricked/concreted/etc. floor, placing a beacon disables the machine, as it mistakes the foundation for another beacon.

Can you take a look at it?

a month ago

ive added remote interfaces to Beacon Rebalance that should allow you to add whatever hidden beacons you use to a no-overload whitelist

a month ago

ive added remote interfaces to Beacon Rebalance that should allow you to add whatever hidden beacons you use to a no-overload whitelist

Oh, ok. Thanks.

29 days ago
(updated 29 days ago)

I tried making a similar compatibility between Stable Foundations and the Alternative Beacons mod last night but I got stuck - anyone know of an easy way to do this?

Edit: Nevermind, that other mod just had compatibility added to it. Woo hoo!

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