Stable Foundations

by Dummiez

Buildings and other structures now have improved damage resistance, productivity, speed and efficiency when built over stone and concrete tiles. Can also be used to reinforce vehicles, robots and players as well as adjusting the additional foundation stats to your liking. Highly configurable/mod compatible.

Tweaks
a month ago
1.1 - 2.0
4.62K
Combat Armor Manufacturing Cheats

Changelog

Version: 1.2.0
Date: 13. 11. 2024
  Bugfixes:
    - Fixed an issue with rocket stack size for some items.
    - Fixed reinforced text appearing on other planets.
Version: 1.1.9
Date: 24. 10. 2024
  Bugfixes:
    - Fixed an issue with reinforcing structures with energy usage (lamps, displays).
Version: 1.1.8
Date: 24. 10. 2024
  Other:
    - Compatibility for 2.0 / Space Age DLC.
Version: 1.1.7
Date: 15. 10. 2024
  Bugfixes:
    - Fixed an issue with mod not correctly loading (Module inventory size is > 0 but no effects are allowed)
Version: 1.1.6
Date: 13. 10. 2024
  Features:
    - Added blacklist setting in mod settings for fixing incompatibility with modded structures.
Version: 1.1.5
Date: 18. 09. 2024
  Bugfixes:
    - Fixed an issue with incorrect bonuses applying and invalid object referencing.
Version: 1.1.4
Date: 03. 09. 2024
  Bugfixes:
    - Fixed an issue with module bonuses.
Version: 1.1.3
Date: 05. 08. 2024
  Bugfixes:
    - Fixed a compatibility issue with Enemy Race Manager.
Version: 1.1.2
Date: 23. 07. 2024
  Bugfixes:
    - Fixed an issue with incorrect variable naming.
Version: 1.1.1
Date: 23. 07. 2024
  Bugfixes:
    - Fixed an issue with an invalid key function.
Version: 1.1.0
Date: 05. 07. 2024
  Bugfixes:
    - Fixed mod conflict with Space Exploration.
Version: 1.0.9
Date: 03. 07. 2024
  Bugfixes:
    - Fixed an issue with modded buildings and foundation bonus incompatibility (if this issue persists, disable the Building foundation bonus effects).
Version: 1.0.8
Date: 01. 07. 2024
  Bugfixes:
    - Fixed an issue with entity cleanup not working as intended.
Version: 1.0.7
Date: 01. 07. 2024
  Bugfixes:
    - Fixed mod conflict with Bob's Modules.
    - Fixed an issue where 1x1 assembly-type buildings would not receive foundation bonuses.
  Other:
    - Fixed minor issues from previous changelog.
Version: 1.0.6
Date: 28. 06. 2024
  Bugfixes:
    - Fixed an issue with health changes for buildings on a tile. Now accounts for repairs and other non-damaging events.
  Other:
    - Minor adjustments to some default settings.
Version: 1.0.5
Date: 28. 06. 2024
  Features:
    - Foundations can now provide most production-type structures with improved productivity, speed and efficiency. This is configurable in the mod settings.
    - You can now configure which tiles and buildings can be utilized with the foundation bonuses in the mod settings.
    - Added Structure/unit update refresh setting to limit how many entities can be updated for proper damage checking. This should improve performance issues for large save files.
  Other:
    - Internal code rewrite (more efficient tile and chunk scanning).
Version: 1.0.4
Date: 04. 02. 2023
  Features:
    - The following structures can now be toggled invulnerable while on a foundation in startup settings: Big poles, rails and signals, lamps and lighting.
    - More support for various mods that add tiles.
  Other:
    - Fixed an issue where certain structures may be incorrectly tagged (mostly modded entities).
    - Minor performance improvements.
Version: 1.0.3
Date: 26. 01. 2023
  Minor Features:
    - Reinforced text popup now displays to all players on the same force if enabled.
    - Bots placing structures on tiles will now properly display reinforced text popup.
Version: 1.0.2
Date: 25. 01. 2023
  Bugfixes:
    - Unresolved bug fix from 1.0.1.
Version: 1.0.1
Date: 25. 01. 2023
  Bugfixes:
    - Fixed an issue with mod error on robot placed tiles/entities.
Version: 1.0.0
Date: 25. 01. 2023
  Major Features:
    - Initial release.