Stable Foundations
For those who want placeable tiles to provide more than just additional walkspeed, they can now reinforce buildings, structures and units when built or placed on. You can adjust damage reduction and other fun things in mod settings for more balanced or broken gameplay.
Default Values:
Stone Brick - 2pt. / 20% Damage reduction
Concrete - 5pt. / 30% Damage reduction
Refined Concrete - 10pt. / 40% Damage reduction
These apply to most destructible player-built structures on the mentioned tiles (damage reduction applies after initial resistances).
Features:
- Configurable percent and flat damage reduction for stone, concrete and refined concrete tiles
- Filter certain types of buildings which can be eligible for damage reduction
- Adjusting friendly fire effectiveness with structures on tiles
- Reinforce things other than just buildings
Mod Support:
Some modded tiles may not be supported, feel free to request compatibility under discussions (supports Asphalt Roads, KR2, IR3, Dectorio).