Stable Foundations

by Dummiez

Buildings and structures now have improved damage resistance when built over stone and concrete tiles. Can also be configured to reinforce vehicles, robots and players as well as adjusting stats to your like.

Tweaks
1 year, 2 months ago
1.1
875
Combat
Owner:
Dummiez
Source:
https://github.com/Dummiez/Factorio-S...
Homepage:
N/A
License:
GNU GPLv3
Created:
1 year, 3 months ago
Latest Version:
1.0.4 (1 year, 2 months ago)
Factorio version:
1.1
Downloaded by:
875 users

Stable Foundations

For those who want placeable tiles to provide more than just additional walkspeed, they can now reinforce buildings, structures and units when built or placed on. You can adjust damage reduction and other fun things in mod settings for more balanced or broken gameplay.

Default Values:

Stone Brick - 2pt. / 20% Damage reduction
Concrete - 5pt. / 30% Damage reduction
Refined Concrete - 10pt. / 40% Damage reduction

These apply to most destructible player-built structures on the mentioned tiles (damage reduction applies after initial resistances).

Features:

  • Configurable percent and flat damage reduction for stone, concrete and refined concrete tiles
  • Filter certain types of buildings which can be eligible for damage reduction
  • Adjusting friendly fire effectiveness with structures on tiles
  • Reinforce things other than just buildings

Mod Support:

Some modded tiles may not be supported, feel free to request compatibility under discussions (supports Asphalt Roads, KR2, IR3, Dectorio).