Stable Foundations

by Dummiez

Buildings and other structures now have improved damage resistance, productivity, speed and efficiency when built over stone and concrete tiles. Can also be used to reinforce vehicles, robots and players as well as adjusting the additional foundation stats to your liking. Highly configurable/mod compatible.

Tweaks
5 days ago
1.1 - 2.0
4.20K
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b ✅ Crash when removing tile

2 months ago

Hi, first thanks for the mod!
I am unsure if this is a mod conflict but I am running Krastorio 2 and Space Exploration if that helps.

The save will crash upon removal of tiles underneath an furnace or assembler. The game itself does not close I just get thrown to the main menu.
it does not crash when the entity on top is removed first then the tiles.

Here is the notice:
Notice
The mod Stable Foundations (1.1,4) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event StableFoundations::on_player_mined_tile (ID 48)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in funtion 'index'
__StableFoundations
/control.lua:236: in function
'entityStructureReinforced'
StableFoundations/control.lua:379: in function
<StableFoundations/control.lua:377>

Hope this is helpful!

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