Stable Foundations

by Dummiez

Buildings and other structures now have improved damage resistance, productivity, speed and efficiency when built over stone and concrete tiles. Can also be used to reinforce vehicles, robots and players as well as adjusting the additional foundation stats to your liking. Highly configurable/mod compatible.

Tweaks
5 days ago
1.1 - 2.0
4.20K
Combat Armor Manufacturing Cheats

b ✅ Ir3+Dectorio

4 months ago

Hey amazing mod, give new ideias how to make the base, i using with ir3 plus dectorio and rampant, on walls seens to not change hp/resistences idk why, with factories work the module effects, just hp seens the same, i'm using 143 mods on this save...,so sorry for bothering you, i can send a map save if you need it, tks for the mod, crazy and realist idea

4 months ago

This mod doesn't adjust building health/resistances directly but rather changes the incoming damage received from other sources. You can test this by placing down 2 identical buildings, one on a foundation and shooting it. There should be some differences in the damage the building receives depending on what you use or whatever mod settings you have.

4 months ago
(updated 4 months ago)

cool, i will try, thanks for you time, have a greate weekend,

4 months ago
(updated 4 months ago)

one other thing, some small assemblys steam/iron dont get the speed bonus when over tiles, and seens to be randon, placing by hand or by bots, dont change the chance to get the speed bonus, some ones get others no, seens like when they are next to each other, only one get the bonus, the next one dont, like a checked form

4 months ago

This should be fixed in 1.0.7

4 months ago

i got this error while deconstructing walls with steam bots
The mod Stable Foundations (1.0.7) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event StableFoundations::on_nth_tick(3)
invalid key to 'next'
stack traceback:
[C]: in function 'next'
StableFoundations/control.lua:321: in function <StableFoundations/control.lua:315>

4 months ago
(updated 4 months ago)

Testing this with IR3 and Dectorio and can't seem to reproduce with walls, does it happen all the time?

Edit: This should be fixed in version 1.0.8

4 months ago

tks you are amazing

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