RPG Skill System

by Sael

SkillSystem adds 9 skill branches and late-game Capstone skills. Earn XP from mining, crafting, fighting, researching, building and destroying asteroids, then spend it on permanent upgrades to your character and factory. Suggestions always welcome!

Content
6 days ago
2.1
484
Logistics Combat Logistic network Manufacturing Cheats

a 1.9.x In the pipe line

2 months ago

Headline is a new capstone skill that introduces a new belt tier Apex - (my current playthrough is in fulgora and I thought I would like it)

I was going to have it unlock with research after the skill was gained, but it's not quite there yet, so it will just be a single point capstone that will unlock a recipe.

Requires fully unlocking the logistics tree
Crafted in Foundries
In addition to the Turbo variant requires materials from Vulcanus, Fulgora and Gleba - so somewhat restricted, but you can rush if you choose.
Will/should work with loaders redux - they'll be a few bugs here no doubt.
For now will be double the speed of turbo belts. Speed/Recipe adjustments to make it fair. Harder to do options with belts due to how they work, but I will figure something out for the play it your own way.

2 months ago

You may see from the build number I had a a bit of a time with this, but overall productive, caught a new bug for fresh installs.

Not had chance to test the actual belts yet as I am not quite there in my current play through.

New response