RPG Skill System

by Sael

SkillSystem adds 9 skill branches and late-game Capstone skills. Earn XP from mining, crafting, fighting, researching, building and destroying asteroids, then spend it on permanent upgrades to your character and factory. Suggestions always welcome!

Content
12 hours ago
2.1
265
Logistics Combat Logistic network Manufacturing Cheats
Owner:
Sael
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
2 months ago
Latest Version:
1.99.6 (12 hours ago)
Factorio version:
2.1
Downloaded by:
265 users

Please note: THIS MOD HAS BEEN CREATED USING AI (Claude). I AM ONLY RESPONSIBLE FOR THE PROMPTS.

AI is the builder; I just try to give it good prompts. I'm not trying to masquerade as something I'm not. There will be bugs, and there will be updates I haven't had the chance to fully test and maybe don't fully understand.

If you're down for that, great, carry on :)

My ethos is play it your own way, so anything removed or changed may come back as an option in the mod settings in the future. If I make a change you don't like, let me know and I'll see if it can be worked in.

This mod will never be achievement compatible and is almost certainly a little on the cheaty side, but play it your own way!

Honestly, use this mod and ramp up the biters, using your skill points to give yourself a fighting chance, or just feel like a god. I don't mind, as long as you're enjoying the game.

Loose compatibility checks with Rampant have been carried out, please report any bugs.

If you are having compatibility issues with other mods, please post in Discussions and I should be able to get around to a fix quite quickly.


🛠️ Current status: bug fixes only until 2.0

Thank you to everyone who has suggested ideas, reported bugs and given feedback so far. 2.0 will bring a reworked XP system and new skill trees. Please keep the feedback coming!


Background

After playing a small skill-point mod made during a coding jam, I wanted something a bit more but didn't have the time to learn modding and build one myself. So here it is: my very own AI slop mod, after many, many iterations.


How to play

Earn XP by mining, crafting, building, killing biters, researching and destroying asteroids. Level up and spend your skill points across 9 skill branches to make your character and your factory better: faster movement, more health, better mining and research, bot upgrades and productivity bonuses. Some skills unlock alternate recipes with better ratios (gears, green circuits and more).

Max out enough branches and you can unlock Capstone skills, including the Apex Transport Belt.

An always-on XP bar shows your progress at a glance.


Controls

  • Alt+K: open the Skills menu (also on the shortcut bar)
  • LMB: assign 1 point
  • Shift+LMB: assign 5 points
  • Ctrl+LMB: assign as many points as you can afford
  • Alt+Shift+K: debug menu for adding skill points or levels. I used it for testing and see no reason to remove it.

Every skill can be toggled off without losing your points, and you can reset a single tree or everything at any time.


Installing on a current save

There should be no issues. You'll be offered a one-time catch-up bonus of skill points based on how many techs you've already researched.


This mod is still ongoing

Please bear in mind this mod is still in active development. I take every precaution not to break saves (and haven't so far), but I recommend backing up your saves from before you added the mod.


Uninstalling

Since 1.9.5 the mod should uninstall cleanly and remove all of its bonuses. If you find something different, please let me know.

If you have a save with leftover bonuses or settings after uninstalling, tell me which version you were using and I'll get a fix out ASAP.