Okay here is a short guide on how to make it compatible:
Find the factorio modfolder (search somewhere in user, appdata in windows)
Extract and delete the Space exploration folder and the maschine scaling folder.
edit se info.json do -- "! SchallMachineScaling",
find schall mslib.lua, find MSlib.PT_technology in
local ingredients = techspec.ingredients or
{
remove the tech packs you dont want:
edit: MSlib PT_recipe_from_lower
local ingredients = {
{ "automation-science-pack", 1 },
{ "logistic-science-pack", 1 }
However this does not seem to be enough something still adds some packs.
To remove the requirement for modules in crafting in assembling machine && other
replace you can do this in MSlib as required:
{"speed-module-3", modules},
{"productivity-module-3", modules},
{"effectivity-module-3", modules}
This does not fix the wrongly translated receips from receipe scaling
And to get the assembly machines early you need to open the console with ^ and paste /c for name, technology in pairs(game.technology_prototypes) do if string.find(name, "assembling") or string.find(name, "automation-3") then player.force.technologies[name].researched = true end end