“Destroy the world!” is now redefined by this mod. Adds a few weapons that have terrain destruction or terrain altering capability, which are featured weapons from “Sid Meier's Alpha Centauri”. Definitely too OP for PvP matches or ordinary PvE games. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Mods introducing new content into the game.
Version: 2.0.1
Date: 2024.12.22
Changes:
- Updated the effects of fungal missiles to be surface-specific, creating only native spawners on target surface.
Optimisations:
- Code refactoring.
- Removed unused random number generator.
Modding:
- Added raise_destroy upon destroying entities.
Version: 1.1.1
Date: 2024.12.22
Optimisations:
- Removed unused random number generator.
Modding:
- Added raise_destroy upon destroying entities.
Version: 2.0.0
Date: 2024.12.01
Features:
- Updated to 2.0.
Changes:
- Adjusted prototypes and function calls to base game 2.0.7 standard.
- Rewritten library code, to handle the changed 2.0.7 prototype definitions.
- Renamed settings for better mod compatibility.
Version: 1.1.0
Date: 2020.12.07
Features:
- Updated to 1.1.
Changes:
- Adjusted prototypes to base game 1.1.0 standard.
Graphics:
- Upgraded technology mipmap icons to size 256.
Version: 1.0.0
Date: 2020.08.24
Features:
- Updated to 1.0.
Version: 0.18.3
Date: 2020.08.24
Optimisations:
- Code refactoring.
- Improved library code.
Version: 0.17.3
Date: 2020.08.24
Optimisations:
- Code refactoring.
- Improved library code.
Version: 0.18.2
Date: 2020.04.16
Locale:
- Improved description generation code.
Version: 0.17.2
Date: 2020.04.16
Locale:
- Improved description generation code.
Version: 0.18.1
Date: 2020.03.24
Bugfixes:
- Fixed error on saving game, after launching missiles.
- Spawners generated by fungal missiles are now assigned to various native forces.
Version: 0.17.1
Date: 2020.03.24
Bugfixes:
- Fixed error on saving game, after launching missiles.
- Spawners generated by fungal missiles are now assigned to various native forces.
Version: 0.18.0
Date: 2020.03.20
Features:
- Introduced 3 new strategic missile category: planet buster missile, tectonic missile, fungal missile.
- Introduced 4 tiers of planet busters missiles.
- Introduced 4 tiers of tectonic missiles.
- Introduced 4 tiers of fungal missiles.
- Options on planet buster pollution amount. (Default: 100000)
- Options on tectonic pollution amount. (Default: 25000)
- Options on default tile of various depths.
- Options on tile name patterns of various depths.
- Options on list of native forces.
- Options on show activation alert. (Default: on.)
- Options on show detonation alert. (Default: on.)
- Options on show detonation message. (Default: on.)
Modding:
- Added remote interface supporting additional bombs using the terrain modification mechanism.
Locale:
- English is available.
- Other languages are available in separate mod "Schall Language Pack".
License:
- Using Bob's Copyright License. Document included.
Version: 0.17.0
Date: 2020.03.20
Info:
- Trimmed-down version of 0.18.0, taking away features that are not yet supported by game API 0.17.79.
- Missing features include activation alert.
Features:
- Introduced 3 new strategic missile category: planet buster missile, tectonic missile, fungal missile.
- Introduced 4 tiers of planet busters missiles.
- Introduced 4 tiers of tectonic missiles.
- Introduced 4 tiers of fungal missiles.
- Options on planet buster pollution amount. (Default: 100000)
- Options on tectonic pollution amount. (Default: 25000)
- Options on default tile of various depths.
- Options on tile name patterns of various depths.
- Options on list of native forces.
- Options on show detonation alert. (Default: on.)
- Options on show detonation message. (Default: on.)
Modding:
- Added remote interface supporting additional bombs using the terrain modification mechanism.
Locale:
- English is available.
- Other languages are available in separate mod "Schall Language Pack".
License:
- Using Bob's Copyright License. Document included.