“Destroy the world!” is now redefined by this mod. Adds a few weapons that have terrain destruction or terrain altering capability, which are featured weapons from “Sid Meier's Alpha Centauri”. Definitely too OP for PvP matches or ordinary PvE games. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Mods introducing new content into the game.
Version: 2.0.1 Date: 2024.12.22 Changes: - Updated the effects of fungal missiles to be surface-specific, creating only native spawners on target surface. Optimisations: - Code refactoring. - Removed unused random number generator. Modding: - Added raise_destroy upon destroying entities.
Version: 1.1.1 Date: 2024.12.22 Optimisations: - Removed unused random number generator. Modding: - Added raise_destroy upon destroying entities.
Version: 2.0.0 Date: 2024.12.01 Features: - Updated to 2.0. Changes: - Adjusted prototypes and function calls to base game 2.0.7 standard. - Rewritten library code, to handle the changed 2.0.7 prototype definitions. - Renamed settings for better mod compatibility.
Version: 1.1.0 Date: 2020.12.07 Features: - Updated to 1.1. Changes: - Adjusted prototypes to base game 1.1.0 standard. Graphics: - Upgraded technology mipmap icons to size 256.
Version: 1.0.0 Date: 2020.08.24 Features: - Updated to 1.0.
Version: 0.18.3 Date: 2020.08.24 Optimisations: - Code refactoring. - Improved library code.
Version: 0.17.3 Date: 2020.08.24 Optimisations: - Code refactoring. - Improved library code.
Version: 0.18.2 Date: 2020.04.16 Locale: - Improved description generation code.
Version: 0.17.2 Date: 2020.04.16 Locale: - Improved description generation code.
Version: 0.18.1 Date: 2020.03.24 Bugfixes: - Fixed error on saving game, after launching missiles. - Spawners generated by fungal missiles are now assigned to various native forces.
Version: 0.17.1 Date: 2020.03.24 Bugfixes: - Fixed error on saving game, after launching missiles. - Spawners generated by fungal missiles are now assigned to various native forces.
Version: 0.18.0 Date: 2020.03.20 Features: - Introduced 3 new strategic missile category: planet buster missile, tectonic missile, fungal missile. - Introduced 4 tiers of planet busters missiles. - Introduced 4 tiers of tectonic missiles. - Introduced 4 tiers of fungal missiles. - Options on planet buster pollution amount. (Default: 100000) - Options on tectonic pollution amount. (Default: 25000) - Options on default tile of various depths. - Options on tile name patterns of various depths. - Options on list of native forces. - Options on show activation alert. (Default: on.) - Options on show detonation alert. (Default: on.) - Options on show detonation message. (Default: on.) Modding: - Added remote interface supporting additional bombs using the terrain modification mechanism. Locale: - English is available. - Other languages are available in separate mod "Schall Language Pack". License: - Using Bob's Copyright License. Document included.
Version: 0.17.0 Date: 2020.03.20 Info: - Trimmed-down version of 0.18.0, taking away features that are not yet supported by game API 0.17.79. - Missing features include activation alert. Features: - Introduced 3 new strategic missile category: planet buster missile, tectonic missile, fungal missile. - Introduced 4 tiers of planet busters missiles. - Introduced 4 tiers of tectonic missiles. - Introduced 4 tiers of fungal missiles. - Options on planet buster pollution amount. (Default: 100000) - Options on tectonic pollution amount. (Default: 25000) - Options on default tile of various depths. - Options on tile name patterns of various depths. - Options on list of native forces. - Options on show detonation alert. (Default: on.) - Options on show detonation message. (Default: on.) Modding: - Added remote interface supporting additional bombs using the terrain modification mechanism. Locale: - English is available. - Other languages are available in separate mod "Schall Language Pack". License: - Using Bob's Copyright License. Document included.