Hard Nauvis


Difficulty tweaks for Nauvis. Nights are darker, some ores are mixed, flamethrowers and locomotives use more fuel, and shotguns are stronger. Optional dependencies affect enemies and other aspects of Nauvis. Part of Space Age: Hard Mode. Vanilla+.

Tweaks
a month ago
2.0
2.23K
Combat Enemies Environment
Direction:
This mod 23 From other mods 3
Dependency types:
Default 23 Required 3 Optional 20
Sort by:
Default Type Name Version Downloads
Dependency 626K
base >= 2.0.19 -
space-age >= 2.0.19 -
PlanetsLib >= 1.0.7 105K
?
RampantFixed 60.4K
?
diurnal-dynamics 15.2K
?
Lighted-Poles-Plus 21.3K
?
distant-misfires 10.2K
?
fire-lights 19.3K
?
flamethrower-turret-balance 2.60K
?
LandmineExplosionsDoHurt 3.05K
?
BiterShield2 4.51K
?
Rocs-Hardcore-Delayed-Tech-Tree 4.07K
?
harder-space-science 80
?
ArmouredBiters 214K
?
Explosive_biters 92.9K
?
Toxic_biters 56.3K
?
PowerOverload 4.95K
?
BiolabsNeedNutrients 897
?
hot-metals 3.43K
?
scrap-industry 3.39K
?
Rocs-Rusting-Iron 1.21K
?
radar_unlocks_map 525
?
NightvisionOverhaulSpaceAge 1.85K
Last dependency data update: 13 hours ago (for v0.4.5)