Hard Nauvis


Difficulty tweaks for Nauvis. Nights are darker, some ores are mixed, flamethrowers and locomotives use more fuel, and shotguns are stronger. Optional dependencies affect enemies and other aspects of Nauvis. Part of Space Age: Hard Mode. Vanilla+.

Tweaks
5 days ago
2.0
684
Combat Enemies Environment

Changelog

Version: 0.4.0
Date: 2025-09-27
  Changes:
    - The dependencies of this mod are now optional to allow for better control.
Version: 0.3.0
Date: 2025-09-10
  Changes:
    - BREAKING CHANGE: Quality Biters is now a mandatory dependency. It is recommended to stay on 0.2.0 for existing Nauvis bases, because this increases the range of spitters.
Version: 0.2.0
Date: 2025-09-04
  Changes:
    - Adjusted the default settings of Dirunal Dynamics to -10% default brightness (it's more playable) and enable flares.
    - Added 'Harder Space Science' as an optional dependency.
Version: 0.1.2
Date: 2025-09-01
  Changes:
    - Removed optional dep: Intelligent Enemy.
Version: 0.1.1
Date: 2025-09-01
  Features:
    - Made LandmineExplosionsDoHurt mandatory.
Version: 0.1.0
Date: 18.11.2024
  Features:
    - Initial release.