Tweaks to Aquilo. The starting island is smaller. Nuclear reactors no longer function on very cold surfaces. Crafting Fluoroketone now requires light oil.
Small changes concerning balance, gameplay, or graphics.
Map generation and terrain modification.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
by adding https://mods.factorio.com/mod/HeatDissipation
it says no UPS issues, but if it has them, could apply heat dissipation only to heating towers and other heat producing entities
Maybe. I don't know whether radical change to the heat economy is appropriate for this modpack.
Hard Mode has to avoid mechanics that are overly frustrating. Perhaps someone has playtest feedback from this mod?