Unfortunately, it will not. I've stopped maintaining this a while back so if anyone wants to pick it back up, they are welcome to. My apologies. For a proof of concept, it's just too UPS intensive for what I wanted it to do for me to continue working on it even after optimizing as much as I could've.
After I complete Space Age I might just redo the whole mod using a different concept to further minimize the UPS usage. But that would mean losing out on some features that this mod provides. Or it would use a batch u[date cycle to save on UPS but it would it mean players may have to set up buffer chests/tanks to compensate for faster consumption.