Mods introducing new content into the game.
Version: 1.0.43 Date: 30 May 2024 Info: - Fixed issue with error from #add_item_from_interface_cache
Version: 1.0.42 Date: 21 May 2024 Info: - Fixed issue with error from #add_fluid_from_interface_cache
Version: 1.0.41 Date: 18 May 2024 Info: - Fixed issue with Item IO not filling assembler slots all the way
Version: 1.0.40 Date: 18 May 2024 Info: - Fixed issue with Fluid IO erroring - Fixed issue with Player Port not working - Made Network Inventory Interface a but less laggy - Fixed Wireless Network Grid not being able to send player items into the network
Version: 1.0.39 Date: 11 May 2024 Info: - Changed update tick for External Bus from 2 to 5
Version: 1.0.38 Date: 21 April 2024 Info: - Adjusted round-robin
Version: 1.0.37 Date: 20 April 2024 Info: - Fixed Item Drive not setting the whitelist variable correctly after placing the item down - Fixed round-robin - Added a button for the Detector to read from the network or circuit wire when set to connect/disconnect mode
Version: 1.0.36 Date: 19 April 2024 Info: - Fixed migrations - Fixed Network Controller not using power
Version: 1.0.35 Date: 18 April 2024 Info: - Fixed error with the Network Controller spamming error codes
Version: 1.0.34 Date: 17 April 2024 Info: - Optimized a bit of the round-robin - Added alt-info for drives - Extended `Detector`'s ability to be able to disconnect from other wires
Version: 1.0.33 Date: 12 April 2024 Info: - Fixed issue when a Transmitter or Receiver is placed down - Fixed issue when using the Network Grid or Wireless Grid not being able to read items properly
Version: 1.0.32 Date: 10 April 2024 Info: - Fixed issue when External IO crashes when placed down
Version: 1.0.31 Date: 7 April 2024 Info: - Added name tags to Transmitters, Receivers, and Controllers - Made the name buttons in the Wireless Transmitter selectable for easy removability
Version: 1.0.30 Date: 6 April 2024 Info: - Tried to make it less laggy when network is full/empty to stop triggering anymore IO buses from working uselesslly
Version: 1.0.29 Date: 6 April 2024 Info: - Fixed localization issue with External IO and Fluid IO buses - Updated French Translations
Version: 1.0.28 Date: 5 April 2024 Info: - Reworked Transmitter/Receiver and Wirelss Grid to have easier target selectors
Version: 1.0.27 Date: 3 April 2024 Info: - Added circuit conditions for ItemIO and FluidIO bus so that you can set the transfer rate, filters, and enable/disable operations
Version: 1.0.26 Date: 3 April 2024 Info: - Fixed issue when placing a Drive that has stuff in it not showing it's stored amount to the network
Version: 1.0.25 Date: 3 April 2024 Info: - Added network fullness check so that when the network is full it doesn't cause a sudden lag spike
Version: 1.0.24 Date: 30 March 2024 Info: - Adjusted Wireless Grid and Netowrk Grid's allocation of the contents
Version: 1.0.23 Date: 29 March 2024 Info: - Fixed issues with the Wireless Grid glitching out - Fixed issue when the quantities in the Wireless Grid and Netowrk Grid didn't always adhere to the sort order
Version: 1.0.22 Date: 27 March 2024 Info: - Allowed the Network Grid to scale with the height of the Player's inventory
Version: 1.0.21 Date: 27 March 2024 Info: - Fixed bug where the Netowrk Grid and Wireless Grid didn't store the right tags - Redone about 50% of the Network Grid and Wireless Grid to support mass inventory transfer and with lots of inventory slots
Version: 1.0.20 Date: 24 March 2024 Info: - Fixed bug where the Netowrk Grid and Wireless Grid didn't store the right tags
Version: 1.0.19 Date: 24 March 2024 Info: - Fixed bug where the fluid in the Fluid Drive will magically increase at the rate of the respective fluid stored in a External Fluid bus with the Netowrk Grid open
Version: 1.0.18 Date: 24 March 2024 Info: - Network Grid and Wireless Grid updates every tick instead of 55 ticks
Version: 1.0.17 Date: 24 March 2024 Info: - Fixed error with External Bus when migrating from v1.0.7 to v1.0.8
Version: 1.0.16 Date: 24 March 2024 Info: - Added map setting for `whitelist` mode when placing storage drives (Default is false[blacklist])
Version: 1.0.15 Date: 22 March 2024 Info: - Fixed issue where the Item bus didn't respond to the circuit network
Version: 1.0.14 Date: 22 March 2024 Info: - Renamed "Network Inventory Interface" to "Network Grid" - Fixed issue when opening the Network Grid with a item that has a equipment grid that has stuff in it - Fixed issue where the Fluid External Bus didn't show it's contents to the network - Updated how the buses found entities in front of them - Fixed issue where the other underground cable across from the one you placed didn't highlight the one you placed when overing over it
Version: 1.0.13 Date: 21 March 2024 Info: - Fixed issue when the Wireless Transmitter showed -98 as the range - Fixed bug when creating a blueprint of entities from the mod - Made the shown area of the Wireless Transmitter work with the infinite range - Fixed issue when the Network Interface crashed when you had an empty blueprint - Fixed issue with the Fluid External Bus not registering the tank amount - Added events for entities marked for deconstruction - Fixed how modified items with more than one stack count moves between inventory - Fixed issues on the Wireless Grid crashing - Fixed the buses not responing to an inventory/tank
Version: 1.0.12 Date: 20 March 2024 Info: - Decreased craft time for the silicon wafers from 2.5 to 1 second - Fixed issue when changing the color of a cable entity not updating neighbooring cables - Fixed issue when copying a Fluid bus with a empty filter to another Fluid bus
Version: 1.0.11 Date: 18 March 2024 Info: - Fixed issue when the Item bus was deleting items when inserting into a machine with more than slots that's not the item it's trying to insert - Fixed error when removing an underground - Fixed round-robin not round-robining
Version: 1.0.10 Date: 17 March 2024 Info: - Fixed issue when the Network Interaface crashes when you had a configured blueprint in your inventory - Possiblly fixed an issue when some ItemIO's didn't work as they should?
Version: 1.0.9 Date: 13 March 2024 Info: - Fixed issue when the Network Interaface crashes when you had a blueprint book in your inventory - Fixed issue when ItemIO tries to insert a nil itemstack into an inventory
Version: 1.0.8 Date: 11 March 2024 Info: - Fixed issue where ItemIO's 2nd filter didn't save - Fixed issue where the Wireless Grid crashes when trying to call `Util.get_rns_entity` - Added filters for Item Drive and Fluid Drive - Reworked item and fluid transfer logic - Fixed issue where ItemIO didn't work properly with inventories with more than one inventory types - Added cache system for efficient network capabilities
Version: 1.0.7 Date: 11 February 2024 Info: - Fixed issue where the Fluid Bus didn't save the filter
Version: 1.0.6 Date: 10 February 2024 Info: - Fixed issue where the network doesn't transfer between the Transmitter and Reciever - Added more logic when determining how each entity joins the network
Version: 1.0.5 Date: 10 February 2024 Info: - Added compatibility with [Space Exploration >= 0.6.125] - Fixed issue when two or more network controllers are on the same network and all are marked for decontstruction
Version: 1.0.4 Date: 09 February 2024 Info: - Fixed Transmitter and Reciever not working - Optimized a little bit more
Version: 1.0.3 Date: 08 February 2024 Info: - Fixed ItemIOV3.lua not importing items with an empty blacklist - Optimized the way updates are done thus improving ups by ~50% - Changed some IO logic for Item and Fluid Bus
Version: 1.0.2 Date: 29 January 2024 Info: - Fixed issue when exporting science packs into labs not putting it in the right slots - Fixed ItemIOV3.lua:522 error nil inventory slot
Version: 1.0.1 Date: 26 December 2023 Info: - Fixed missing filename
Version: 1.0.0 Date: 26 December 2023 Info: - Initial Release