Mods introducing new content into the game.
Version: 1.0.43
Date: 30 May 2024
Info:
- Fixed issue with error from #add_item_from_interface_cache
Version: 1.0.42
Date: 21 May 2024
Info:
- Fixed issue with error from #add_fluid_from_interface_cache
Version: 1.0.41
Date: 18 May 2024
Info:
- Fixed issue with Item IO not filling assembler slots all the way
Version: 1.0.40
Date: 18 May 2024
Info:
- Fixed issue with Fluid IO erroring
- Fixed issue with Player Port not working
- Made Network Inventory Interface a but less laggy
- Fixed Wireless Network Grid not being able to send player items into the network
Version: 1.0.39
Date: 11 May 2024
Info:
- Changed update tick for External Bus from 2 to 5
Version: 1.0.38
Date: 21 April 2024
Info:
- Adjusted round-robin
Version: 1.0.37
Date: 20 April 2024
Info:
- Fixed Item Drive not setting the whitelist variable correctly after placing the item down
- Fixed round-robin
- Added a button for the Detector to read from the network or circuit wire when set to connect/disconnect mode
Version: 1.0.36
Date: 19 April 2024
Info:
- Fixed migrations
- Fixed Network Controller not using power
Version: 1.0.35
Date: 18 April 2024
Info:
- Fixed error with the Network Controller spamming error codes
Version: 1.0.34
Date: 17 April 2024
Info:
- Optimized a bit of the round-robin
- Added alt-info for drives
- Extended `Detector`'s ability to be able to disconnect from other wires
Version: 1.0.33
Date: 12 April 2024
Info:
- Fixed issue when a Transmitter or Receiver is placed down
- Fixed issue when using the Network Grid or Wireless Grid not being able to read items properly
Version: 1.0.32
Date: 10 April 2024
Info:
- Fixed issue when External IO crashes when placed down
Version: 1.0.31
Date: 7 April 2024
Info:
- Added name tags to Transmitters, Receivers, and Controllers
- Made the name buttons in the Wireless Transmitter selectable for easy removability
Version: 1.0.30
Date: 6 April 2024
Info:
- Tried to make it less laggy when network is full/empty to stop triggering anymore IO buses from working uselesslly
Version: 1.0.29
Date: 6 April 2024
Info:
- Fixed localization issue with External IO and Fluid IO buses
- Updated French Translations
Version: 1.0.28
Date: 5 April 2024
Info:
- Reworked Transmitter/Receiver and Wirelss Grid to have easier target selectors
Version: 1.0.27
Date: 3 April 2024
Info:
- Added circuit conditions for ItemIO and FluidIO bus so that you can set the transfer rate, filters, and enable/disable operations
Version: 1.0.26
Date: 3 April 2024
Info:
- Fixed issue when placing a Drive that has stuff in it not showing it's stored amount to the network
Version: 1.0.25
Date: 3 April 2024
Info:
- Added network fullness check so that when the network is full it doesn't cause a sudden lag spike
Version: 1.0.24
Date: 30 March 2024
Info:
- Adjusted Wireless Grid and Netowrk Grid's allocation of the contents
Version: 1.0.23
Date: 29 March 2024
Info:
- Fixed issues with the Wireless Grid glitching out
- Fixed issue when the quantities in the Wireless Grid and Netowrk Grid didn't always adhere to the sort order
Version: 1.0.22
Date: 27 March 2024
Info:
- Allowed the Network Grid to scale with the height of the Player's inventory
Version: 1.0.21
Date: 27 March 2024
Info:
- Fixed bug where the Netowrk Grid and Wireless Grid didn't store the right tags
- Redone about 50% of the Network Grid and Wireless Grid to support mass inventory transfer and with lots of inventory slots
Version: 1.0.20
Date: 24 March 2024
Info:
- Fixed bug where the Netowrk Grid and Wireless Grid didn't store the right tags
Version: 1.0.19
Date: 24 March 2024
Info:
- Fixed bug where the fluid in the Fluid Drive will magically increase at the rate of the respective fluid stored in a External Fluid bus with the Netowrk Grid open
Version: 1.0.18
Date: 24 March 2024
Info:
- Network Grid and Wireless Grid updates every tick instead of 55 ticks
Version: 1.0.17
Date: 24 March 2024
Info:
- Fixed error with External Bus when migrating from v1.0.7 to v1.0.8
Version: 1.0.16
Date: 24 March 2024
Info:
- Added map setting for `whitelist` mode when placing storage drives (Default is false[blacklist])
Version: 1.0.15
Date: 22 March 2024
Info:
- Fixed issue where the Item bus didn't respond to the circuit network
Version: 1.0.14
Date: 22 March 2024
Info:
- Renamed "Network Inventory Interface" to "Network Grid"
- Fixed issue when opening the Network Grid with a item that has a equipment grid that has stuff in it
- Fixed issue where the Fluid External Bus didn't show it's contents to the network
- Updated how the buses found entities in front of them
- Fixed issue where the other underground cable across from the one you placed didn't highlight the one you placed when overing over it
Version: 1.0.13
Date: 21 March 2024
Info:
- Fixed issue when the Wireless Transmitter showed -98 as the range
- Fixed bug when creating a blueprint of entities from the mod
- Made the shown area of the Wireless Transmitter work with the infinite range
- Fixed issue when the Network Interface crashed when you had an empty blueprint
- Fixed issue with the Fluid External Bus not registering the tank amount
- Added events for entities marked for deconstruction
- Fixed how modified items with more than one stack count moves between inventory
- Fixed issues on the Wireless Grid crashing
- Fixed the buses not responing to an inventory/tank
Version: 1.0.12
Date: 20 March 2024
Info:
- Decreased craft time for the silicon wafers from 2.5 to 1 second
- Fixed issue when changing the color of a cable entity not updating neighbooring cables
- Fixed issue when copying a Fluid bus with a empty filter to another Fluid bus
Version: 1.0.11
Date: 18 March 2024
Info:
- Fixed issue when the Item bus was deleting items when inserting into a machine with more than slots that's not the item it's trying to insert
- Fixed error when removing an underground
- Fixed round-robin not round-robining
Version: 1.0.10
Date: 17 March 2024
Info:
- Fixed issue when the Network Interaface crashes when you had a configured blueprint in your inventory
- Possiblly fixed an issue when some ItemIO's didn't work as they should?
Version: 1.0.9
Date: 13 March 2024
Info:
- Fixed issue when the Network Interaface crashes when you had a blueprint book in your inventory
- Fixed issue when ItemIO tries to insert a nil itemstack into an inventory
Version: 1.0.8
Date: 11 March 2024
Info:
- Fixed issue where ItemIO's 2nd filter didn't save
- Fixed issue where the Wireless Grid crashes when trying to call `Util.get_rns_entity`
- Added filters for Item Drive and Fluid Drive
- Reworked item and fluid transfer logic
- Fixed issue where ItemIO didn't work properly with inventories with more than one inventory types
- Added cache system for efficient network capabilities
Version: 1.0.7
Date: 11 February 2024
Info:
- Fixed issue where the Fluid Bus didn't save the filter
Version: 1.0.6
Date: 10 February 2024
Info:
- Fixed issue where the network doesn't transfer between the Transmitter and Reciever
- Added more logic when determining how each entity joins the network
Version: 1.0.5
Date: 10 February 2024
Info:
- Added compatibility with [Space Exploration >= 0.6.125]
- Fixed issue when two or more network controllers are on the same network and all are marked for decontstruction
Version: 1.0.4
Date: 09 February 2024
Info:
- Fixed Transmitter and Reciever not working
- Optimized a little bit more
Version: 1.0.3
Date: 08 February 2024
Info:
- Fixed ItemIOV3.lua not importing items with an empty blacklist
- Optimized the way updates are done thus improving ups by ~50%
- Changed some IO logic for Item and Fluid Bus
Version: 1.0.2
Date: 29 January 2024
Info:
- Fixed issue when exporting science packs into labs not putting it in the right slots
- Fixed ItemIOV3.lua:522 error nil inventory slot
Version: 1.0.1
Date: 26 December 2023
Info:
- Fixed missing filename
Version: 1.0.0
Date: 26 December 2023
Info:
- Initial Release