Refined Network Storage deprecated


Store, access, and transfer items/fluids digitally.

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5 months ago
1.1
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Logistics Logistic network Circuit network Storage

g A few issues on heavily modded game

5 months ago

Hello! I hope you are doing well.
I've run into 2 problems. First, I will admit this is a heavily modded run. K2/SE, bunch of other mods.
First, the port is not working. Nothing is transmitted to my inv. Here are a few screenshots.
https://snipboard.io/ZQKR9N.jpg
https://snipboard.io/R21UPu.jpg
https://snipboard.io/vnpbUT.jpg

This next screenshot highlights the second issue. When the NII is open, wireless or wired, it tanks FPS. Not UPS. just FPS. and lingers for a little bit.
https://snipboard.io/C1qs4d.jpg

Console only had 1 line.
https://snipboard.io/Q5eELo.jpg

Lemme know if you need anymore info.

5 months ago

Just found another issue. Setting up my production, and for some reason the IO bus won't properly fill the needed heat shielding from SE. Works with every other ingredient I've tried so far, and I have over 100k heat shielding in the system. Fills to 50, won't add more.

5 months ago

Yeah, I have found that bug with the heat shielding, also. It's odd. Goes up to 50 and stops. I had to output the shielding into a chest, and then used the chest to put in the assembler.

5 months ago

Hello! I hope you are doing well.
I've run into 2 problems. First, I will admit this is a heavily modded run. K2/SE, bunch of other mods.
First, the port is not working. Nothing is transmitted to my inv. Here are a few screenshots.
https://snipboard.io/ZQKR9N.jpg
https://snipboard.io/R21UPu.jpg
https://snipboard.io/vnpbUT.jpg

This next screenshot highlights the second issue. When the NII is open, wireless or wired, it tanks FPS. Not UPS. just FPS. and lingers for a little bit.
https://snipboard.io/C1qs4d.jpg

Console only had 1 line.
https://snipboard.io/Q5eELo.jpg

Lemme know if you need anymore info.

So I believe the reason why the port isn't working for you is because I have the port work after the io buses so I guess you're producing less than consumption so there aren't leftovers for the port to put into your inventory. I can figure out a way to make the port work before the io bus exports so it prioritizes filling the player's inventory first.

I can find a way to remove most of the fps lag for the NII, it lags because it searches through all the drives instead of storing a temporary cache.

I don't know why the heat shielding goes up to 50, maybe something's different from it compared to everyother item.

5 months ago
(updated 5 months ago)

So technically at the time I took that screenshot, I wasn't actually using any IO buses. And not for iron, circuits etc. I have like...100k or so iron in the storage, 200 shouldn't have been a problem. I had literally just put the storage system in place, and was using dark matter replicators to fill it.
I can post the save if it will help.

5 months ago

Yea, that would help.

5 months ago
(updated 5 months ago)

I ran it for a while longer, and things starting breaking down more. the capsule assembly in particular, LDS, RCU, and solid rocket fuel all stopped working properly as well. It seems like either the 7 ingredients, or the wild differences in the amounts, it did not really love it. and there was plenty of the needed mats in the system.

Also the wireless grid is not taking items in. you can withdraw, but not add.

5 months ago

the link is restricted

5 months ago

that's something else

5 months ago

Set up some water/oil to input into the network. Got this error.

https://snipboard.io/IelZ9M.jpg

5 months ago

Ok, so everything should be working now. I tried to make the fps not as laggy for the NII but it's still not that much better. It's just how slow Lua is as a programming language.

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