Power Armor MK11


Power Armor MK11 was originally designed to help jump start a Pyanodon 2.0 run by giving the player a starter suit with a `20x20` armor grid, a `7500MW` reactor, a high-rate personal laser, a `5000`-bot roboport, adjustable movement speed, and built-in teleport tools for players, saved spots, train stops, map tags, MK11 Ping, and direct map-click travel. Build for Megabase movement with ease.

Utilities
9 hours ago
2.0
153
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Owner:
ranger203
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
2 days ago
Latest Version:
1.7.0 (9 hours ago)
Factorio version:
2.0
Downloaded by:
153 users

Power Armor MK11 is a Factorio 2.0 starter armor mod built to remove early friction and give you a fast, powerful, configurable personal armor system from the start of a new game.

The mod grants Power Armor MK11 automatically to new players, equips it with core MK11 systems, and adds a live in-game control panel so you can tune movement speed, roboport range, night vision, belt immunity, and travel tools without leaving the game.

Power Armor MK11 is designed around simplicity:

  • Recipes are extremely cheap
  • Research is extremely cheap
  • No prerequisite chains
  • Core suit behavior is available immediately

This version also adds a strong mobility and travel layer for large factories. The suit includes quick teleport tools for saved spots, other online players, starting area, train stops, map tags, MK11 Ping, and instant map-click teleporting, all from inside the MK11 Power Armor Settings panel.

Features

  • Power Armor MK11 for Factorio 2.0
  • Large 20x20 equipment grid
  • Black-and-green MK11 visual styling
  • Fission Reactor MK11 with 7500MW output in a 1x1 footprint
  • Personal Laser MK11 in a 1x1 footprint
  • Personal Laser MK11 with doubled range, massively increased damage, and 50 shots/second
  • Personal Roboport MK11 in a 1x1 footprint
  • 5000 robot capacity in the personal roboport
  • 500 charging stations in the personal roboport
  • Configurable robot speed multiplier in startup settings
  • Configurable starting construction robot count in startup settings
  • Extremely cheap progression
  • Automatic starter loadout on new game
  • /mk11 command to re-grant the kit mid-game

Suit Controls

  • Live in-game MK11 Power Armor Settings panel
  • Live movement speed slider up to 4000%
  • Speed presets:
  • Builder 200%
  • Traveler 1000%
  • Speedy 2000%
  • FAFB 4000%
  • Mouse-wheel speed preset switching
  • Per-player speed shortcut style setting:
  • Ctrl+Scroll
  • Alt+Scroll
  • Live personal roboport radius slider
  • Quick roboport radius buttons:
  • 90
  • 150
  • 300
  • Integrated Night Vision toggle
  • Integrated Belt Immunity toggle
  • Optional live status overlay
  • Compact in-panel live suit status readout
  • Built-in Help popup with shortcut and settings guidance

Teleport Features

  • Main teleport dropdown with recent destinations, online players, saved personal spots, MK11 Ping, and starting area
  • <Save Here> option inside the dropdown
  • Teleport Back return-to-origin support
  • Rename/Delete popup for saved spots
  • Separate alphabetized Train Stop teleport row
  • Separate Map Tag teleport row with its own recent list
  • Alt+Ctrl+Shift+Left Click sets MK11 Ping from the map screen
  • Alt+Ctrl+Shift+Right Click teleports instantly to the pointed world or map location