Power Armor MK11


Power Armor MK11 was originally designed to help jump start a Pyanodon 2.0 run by giving the player a starter suit with a `10x10` armor grid, a `7500MW` reactor, a high-rate personal laser, a `5000`-bot roboport, adjustable movement speed, and built-in teleport tools for players, saved spots, train stops, map tags, Teleport to Ping, and direct map-click travel. Build for Megabase movement with ease.

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a day ago
2.0
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Owner:
ranger203
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
2 months ago
Latest Version:
1.8.0 (a day ago)
Factorio version:
2.0
Downloaded by:
1.83K users

Power Armor MK11

Version 1.7.5 and later made some performance optimizations. This build is highly recommended. It reduced the grid to 10x10 which will help performance as well.

Power Armor MK11 is a Factorio 2.0 starter armor mod built to remove early friction and give you a fast, powerful, configurable personal armor system from the start of a new game.

The mod grants Power Armor MK11 automatically to new players, equips it with core MK11 systems, and adds a live in-game control panel so you can tune movement speed, roboport range, night vision, belt immunity, and travel tools without leaving the game.

Power Armor MK11 is designed around simplicity:

  • Recipes are extremely cheap
  • Research is extremely cheap
  • No prerequisite chains
  • Core suit behavior is available immediately

This version also adds a strong mobility and travel layer for large factories. The suit includes quick teleport tools for saved spots, other online players, starting area, train stops, map tags, last GPS ping, and instant map-click teleporting, all from inside the MK11 Power Armor Settings panel. On large maps the train stop and map tag pickers are type-to-filter search lists, so they stay fast and usable even with hundreds of stations and tags.

Features

  • Power Armor MK11 for Factorio 2.0
  • Large 10x10 equipment grid
  • Black-and-green MK11 visual styling
  • Fission Reactor MK11 with 7500MW output in a 1x1 footprint
  • Personal Laser MK11 in a 1x1 footprint
  • +1000 inventory slots
  • Personal Laser MK11 with doubled range and massively increased damage
  • Personal Roboport MK11 in a 1x1 footprint
  • 5000 robot capacity in the personal roboport
  • 500 charging stations in the personal roboport
  • Configurable robot speed multiplier in startup settings
  • Configurable starting construction robot count in startup settings
  • Extremely cheap progression
  • Automatic starter loadout on new game
  • /mk11 command to re-grant the kit mid-game

Suit Controls

  • Live in-game MK11 Power Armor Settings panel
  • Draggable panel that remembers its position
  • Live movement speed slider up to 4000%
  • Speed presets:
  • Builder 200%
  • Traveler 1000%
  • Speedy 2000%
  • FAFB 4000%
  • Mouse-wheel speed preset switching
  • Per-player speed shortcut style setting:
  • Ctrl+Scroll
  • Alt+Scroll
  • Live personal roboport radius slider
  • Quick roboport radius buttons:
  • 90
  • 150
  • 300
  • Integrated Night Vision toggle
  • Integrated Belt Immunity toggle
  • Optional live status overlay
  • Compact in-panel live suit status readout
  • Built-in Help popup with shortcut and settings guidance

Teleport Features

  • Main teleport dropdown with recent destinations, online players, saved personal spots, and starting area
  • <Save Here> option inside the dropdown
  • < Back and Forward > history stepping through your last five teleport origins and back forward through the points you stepped back from
  • Rename/Delete popup for saved spots
  • Type-to-filter Train Stop search list, usable with hundreds of stations
  • Type-to-filter Map Tag search list with recent tags surfaced first
  • Unbound MK11 Teleport to Last GPS Ping hotkey for jumping to the latest GPS ping seen in chat
  • Alt+Ctrl+Shift+Right Click teleports instantly to the pointed world or map location