Features
Power Armor MK11 — A 10×10 equipment grid suit with 80 bonus inventory slots and full elemental resistances. Instantly recognizable with a brightened gold tint across all items.
Exoskeleton MK11 — 1×1 equipment slot. Each unit adds +1× your base walking speed. Slot 10 and you are moving at 11× normal. Stack as many as the grid allows.
Personal Roboport MK11 — 1×1 equipment slot. Holds 5,000 bots with a default construction radius of 550 tiles (10× vanilla). Fully configurable in Mod Settings.
Portable Fusion Reactor MK11 — 1×1 equipment slot. Outputs 7.5 GW — 10× the vanilla portable fusion reactor. Powers any equipment in the grid effortlessly.
Belt Immunity Equipment MK11 — 1×1 equipment slot. Belts will never push you again.
Night Vision MK11 — 1×1 equipment slot. Always-on night vision with no power draw.
Energy Shield MK11 — 1×1 equipment slot. 10,000 HP shield capacity per unit, recharges for free. Stack multiples for an absurd health pool.
Personal Laser Defense MK11 — 1×1 equipment slot. Auto-fires on nearby enemies with 10× vanilla damage and a 20-tile range. No ammo, no power.
5,000 Construction & Logistic Robots — Granted on game start, pre-loaded into your roboport. Stack size is 1,000 bots per inventory slot.
Robot Speed — All construction and logistic robots move at 50× vanilla speed by default (2.5 tiles/tick). Configurable in Mod Settings.
Everything is Free
Every item costs 1 iron plate to craft. Every technology costs 1 automation science pack with no prerequisites and no research dependencies. Nothing requires power. Nothing requires fuel.
Auto-Equipped on Game Start
The full kit is automatically granted, researched, and equipped the moment a new game begins — armor on your back, grid filled, bots deployed. Use /mk11 in the console to re-grant the kit at any time, useful when new players join a multiplayer session.
Configurable via Mod Settings
Two settings are available under Main Menu → Settings → Mod Settings → Startup:
SettingDefaultRangeBot Speed Multiplier50×1× – 1,000×Roboport Radius Multiplier10×1× – 1,000×
Changes take effect after a game restart.