Pollution Solutions Lite


This makes Factorio more fun by turning pollution and combat into an interconnected system you actively engage with, instead of just tossing down laser turrets and forgetting about both. This minimalist mod stays close to the vanilla experience, adding only what's necessary to accomplish these goals.

Content
1 year, 7 months ago
1.1
1.85K
Combat Enemies Mining Fluids Manufacturing Power

g 2.0 Update

3 days ago

Hi, does this mod get an 2.0 (and DLC) update?

3 days ago

Hey Schuby,

Short answer: Definitely yes, but maybe also kinda no.

Long answer: I've been experimenting with rebuilding the mod for quite some time as it's not originally my code and there are better systems in the game now to handle certain things. For example, dropping xenomass is being done by a script that runs every. single. time a biter is killed, yet I could just let the game handle it by adding a loot table to every enemy.
I had set aside the release week to update NiceFill and rebuild this mod, but just as I has finished updating NiceFill life happened and unfortunately it's been a week and a half of non-stop trips to and from the hospital. So please bear with me as I get back on track again.

With all the changes I've got planned I'm kinda considering releasing it as a Pollution Solutions 2 instead of as an update to this mod.

3 days ago

Sounds good for me, also no rush. I am just happy its not dead :)

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