Pollution Solutions (updated 2.0)


Turn pollution and combat into an interconnected system. Destroy alien nests to obtain red xenomass for building pollution collectors and blue xenomass for converting pollution into electricity or resources. Minimalist mod that rewards active defense and complex systems over passive turrets.

Content
a month ago
2.0
666
Enemies Fluids Manufacturing Power

g Cuts solar power in half?

2 months ago

This mod seems to cut solar power in half? No mention if it anywhere - as well as no option to change it, could we have a config option?

2 months ago

sure

2 months ago

added in 1.0.3

New response