NPUtils Tech Redux


NPUtils Redux tech-tree addon for Factorio 2.0+ with a larger and more challenging research progression.

Tweaks
20 hours ago
2.0
13
Logistics Manufacturing Power

Changelog

Version: 0.4.17
Date: 2026-04-12
  Changes:
    - Renamed the mod for Mod Portal release as a Redux fork with a unique internal mod name.
    - Updated internal asset roots and dependency names for the renamed Redux release.
  Compatibility:
    - Prepared this release for Factorio 2.0+ and Mod Portal upload.

Version: 0.4.16
Date: 2026-04-12
  Bugfixes:
    - Added fallback locale coverage for missing item, recipe, fluid, tile, entity, and equipment names.
    - Fixed unknown key tooltips caused by missing localization entries across the 2.0+ port.

Version: 0.4.15
Date: 2026-04-12
  Fixes:
    - Updated vanilla technology prerequisite references for Factorio 2.0.75+ tech renames.
    - Added compatibility remap for renamed vanilla technologies in prerequisite lists.
Version: 0.4.14
Date: 2026-04-12
  Bugfixes:
    - Fixed technology research ingredients for Factorio 2.0 by converting technology.unit.ingredients back to ResearchIngredient tuples.
    - Prevented base and vanilla technologies such as electric-mining-drill from being rewritten into recipe-style ingredient dictionaries.
  Compatibility:
    - Updated dependencies for NPUtils 0.5.56 and NPUtilsX 0.4.25.

Version: 0.4.13
Date: 2026-04-12
  Changes:
    - Fixed uppercase SI prefixes in energy and heat-capacity values for Factorio 2.0+ compatibility.

Version: 0.4.12
Date: 2026-04-12
  Changes:
    - Added a data-stage normalizer to convert any remaining legacy tuple-style recipe and technology ingredients to Factorio 2.0 dictionaries.
    - Normalized legacy recipe product entries that were missing explicit type fields.
    - Updated dependencies for the current NPUtils and NPUtilsX 2.0 hotfix builds.
Version: 0.4.11
Date: 2026-04-12
  Fixes:
    - Converted remaining legacy research and recipe ingredient tuples to Factorio 2.0-style dictionaries.
    - Fixed technology tree load failures caused by old science-pack ingredient definitions.

   4.10:+ Ported to Factorio 2.0+.
        + Updated tech-tree recipes and machine prototype fields for 2.0 compatibility.
        + Remapped legacy science-pack recipe outputs to the modern science item names.
   4.9:+ Updated to 1.1 Factorio version
   4.8:+ Updated to 1.0 Factorio version
     
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   3.8:+ Added individual modules researches(now you can really use NPU modules)
       + Changed some researches prerequisites/science packs needed 
	   + Added Italian translation by Liver
   
   3.7:+ Fixed a issue that dont let you use NPU science packs in labs
   
   3.6:+ Updated to 0.17 version
       + Added 2 research options in main menu,one with NPU new packs and other 
       with just vanilla packs

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   2.5:Reduced some research prices and time needed to finish,prerequisites to 
   'Basic NPU inserters' research changed,now you can get it after 'Basic components'
  
   2.4:Added some new research,removed green science pack (vanilla) in 
   'Basic electronic and mechanical components' technology to make 
   'Basic power poles' technology more easy to get
   
   2.3:Added some new research and made NPU science packs cheaper
   
   2.2:Better research description(thx micromario)
   
   2.1:Port to 0.16 Factorio version
   
   ////////////////////////////////////////////////////////////////////////////
   
   1.0:Added a big technology tree to NPU mods