NPUtils Redux tech-tree addon for Factorio 2.0+ with a larger and more challenging research progression.
Small changes concerning balance, gameplay, or graphics.
Version: 0.4.17
Date: 2026-04-12
Changes:
- Renamed the mod for Mod Portal release as a Redux fork with a unique internal mod name.
- Updated internal asset roots and dependency names for the renamed Redux release.
Compatibility:
- Prepared this release for Factorio 2.0+ and Mod Portal upload.
Version: 0.4.16
Date: 2026-04-12
Bugfixes:
- Added fallback locale coverage for missing item, recipe, fluid, tile, entity, and equipment names.
- Fixed unknown key tooltips caused by missing localization entries across the 2.0+ port.
Version: 0.4.15
Date: 2026-04-12
Fixes:
- Updated vanilla technology prerequisite references for Factorio 2.0.75+ tech renames.
- Added compatibility remap for renamed vanilla technologies in prerequisite lists.
Version: 0.4.14
Date: 2026-04-12
Bugfixes:
- Fixed technology research ingredients for Factorio 2.0 by converting technology.unit.ingredients back to ResearchIngredient tuples.
- Prevented base and vanilla technologies such as electric-mining-drill from being rewritten into recipe-style ingredient dictionaries.
Compatibility:
- Updated dependencies for NPUtils 0.5.56 and NPUtilsX 0.4.25.
Version: 0.4.13
Date: 2026-04-12
Changes:
- Fixed uppercase SI prefixes in energy and heat-capacity values for Factorio 2.0+ compatibility.
Version: 0.4.12
Date: 2026-04-12
Changes:
- Added a data-stage normalizer to convert any remaining legacy tuple-style recipe and technology ingredients to Factorio 2.0 dictionaries.
- Normalized legacy recipe product entries that were missing explicit type fields.
- Updated dependencies for the current NPUtils and NPUtilsX 2.0 hotfix builds.
Version: 0.4.11
Date: 2026-04-12
Fixes:
- Converted remaining legacy research and recipe ingredient tuples to Factorio 2.0-style dictionaries.
- Fixed technology tree load failures caused by old science-pack ingredient definitions.
4.10:+ Ported to Factorio 2.0+.
+ Updated tech-tree recipes and machine prototype fields for 2.0 compatibility.
+ Remapped legacy science-pack recipe outputs to the modern science item names.
4.9:+ Updated to 1.1 Factorio version
4.8:+ Updated to 1.0 Factorio version
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3.8:+ Added individual modules researches(now you can really use NPU modules)
+ Changed some researches prerequisites/science packs needed
+ Added Italian translation by Liver
3.7:+ Fixed a issue that dont let you use NPU science packs in labs
3.6:+ Updated to 0.17 version
+ Added 2 research options in main menu,one with NPU new packs and other
with just vanilla packs
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2.5:Reduced some research prices and time needed to finish,prerequisites to
'Basic NPU inserters' research changed,now you can get it after 'Basic components'
2.4:Added some new research,removed green science pack (vanilla) in
'Basic electronic and mechanical components' technology to make
'Basic power poles' technology more easy to get
2.3:Added some new research and made NPU science packs cheaper
2.2:Better research description(thx micromario)
2.1:Port to 0.16 Factorio version
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1.0:Added a big technology tree to NPU mods