Linked Chest And Linked Pipe


关联箱+关联管+背包共享区+物品堆叠+装卸机堆叠【link chest + link pipes + package share area + item stack + loader stack】 Update to 2.0, Compatible with Space Age

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3 days ago
1.1 - 2.0
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b side-effects

1 year, 2 months ago

https://prnt.sc/JORF8x7h-1Zy
Could you please filter the chests your mode make changes to, so that only your own chest prototypes are affected.

1 year, 2 months ago

Can you elaborate on what function it is?

1 year, 2 months ago

how do i do this i only see that the prototype has been changed.
I noticed this because I set gui_mode to "none", but the GUI is still displayed. so another mod must set this back to "all" and the only one that still changes this was yours ;-)

1 year, 2 months ago

Yes, this mode changes the gui_mode in the data-final-fixes.
If the linked chest 's gui_mode is none, none players can change the linked chest ID by copy-paste or using blueprint-cover. This is very very inconvenient.
If you still want do this, I will add a startup setting for you to chose linked chest 's gui_mode.

1 year, 2 months ago

you may have misunderstood me. i want that you OTHER linked-chest as yours not change, you can change yours as you need.
In my linked chest, there is no need to use the ugly link GUI anymore. ich have my onw GUI

1 year, 2 months ago

Different MODs may require different functions.
I will remove this change in next version. It will only change my own mod.

1 year, 2 months ago
(updated 1 year, 2 months ago)

thank you very much.
and BTW also thank you for the english translation in your mod :-)

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