Lane Balancer (continued)


Evenly balances input & output lanes on a belt. Like a splitter, but for the lanes on a single belt. New added features: - Filtered balancing. - Can be managed through logic & logistic networks for enabling/disabling & filtering. ** Looks for skilled graphix designer to build new HR sprite for mod. **

Content
3 years ago
0.18 - 1.1
6.17K
Logistics

Error Util.cpp:83: double value not in range for fixed point number

posted by notnotmelon 2 years ago
Bugs
1
last message by notnotmelon 2 years ago

Doesn't work in multiplayer

posted by jfuller498 2 years ago
Bugs
0
last message by jfuller498 2 years ago

blacklist/whitelist is not working

posted by goatjam 3 years ago
Bugs
1
last message by arkenstone007 2 years ago

Balancers not working after loading map.

posted by sebbes333 2 years ago
Bugs
0
last message by sebbes333 2 years ago

Blue Balancer loses compression

posted by SmartAlec105 4 years ago
Bugs
1
last message by CaptainWHot 3 years ago

[solved] Doesn't work on 18.32 after save load

posted by ProfessorHicman 4 years ago
Bugs
4
last message by CaptainWHot 3 years ago

[solved] 0.0.26 - Red and Blue balancers still not outputting at full speed

posted by BratrilliantG7 4 years ago
Bugs
2
last message by CaptainWHot 4 years ago

[solved] Balancers working at half speed

posted by BratrilliantG7 4 years ago
Bugs
2
last message by CaptainWHot 4 years ago

|solved] Crash when placing red balancer in line with red belts

posted by jarquafelmu 4 years ago
Bugs
2
last message by CaptainWHot 4 years ago

[solved] 0.0.16 - Not pulling from both lanes

posted by BratrilliantG7 4 years ago
Bugs
3
last message by CaptainWHot 4 years ago