Existing UPS effizient features:
a) NEW nests are found in visible sectors!
b) Nests are found in NEW sectors that are uncovered by a radar!
If you do not have a radar that scans sectors, then (b) does not work and is the reason why your radar is more UPS efficiency. it simply disables features.
You are requesting a time consuming function that is less UPS efficient than a scaning radar because my mod would have to rescan ALL visible sectors periodically! even if nothing has changed.
To be UPS efficient, I need a trigger to react to something NEW.
Existing triggers are
a) new nest (in visible sector) -> add ONE nest.
b) new sector visible -> scan ONE sector