Gun Equipment


Mode add automatic guns applyable to equipment grid.

Content
3 days ago
1.0 - 2.0
40.5K
Combat Armor
Owner:
DeznekCZ
Source:
https://github.com/DeznekCZ/CoalPowered
Homepage:
N/A
License:
MIT
Created:
4 years ago
Latest Version:
0.0.22 (3 days ago)
Factorio version:
1.0 - 2.0
Downloaded by:
40.5K users

Mode add automatic guns applyable to equipment grid.

Supports spidertron (or any vehicle with grid and player inside).

Each gun fires 6 times per second and uses standard magazines (any bullet ammo from version 0.0.5) contained in inventory in order:

On foot

  • Player main inventory

In vehicle

  • Vehicle trunk
  • Player main inventory (player inside)

Known issues:

  • On remove of gun, no ammo will be refunded (consumes rest of magazine), missing script from Factorio API. https://forums.factorio.com/viewtopic.php?f=33&t=88835
  • Can not use bigger quality ammo, uses only normal quality
  • When Quality Expansion is completely disabled, it may cause reload error

Tested compatible mods

Future plans

  • Display icon of no ammo (on GUI/character)
  • Using of different types of ammo (shell, rocket)
  • New animation (long future, help request)
  • Target and ammo type configuration

Special Thanks

  • Qon for layered images for ammo
  • snouz for new 2.0 graphics

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